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	<title>Accursed sceptre - Revision history</title>
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	<updated>2026-10-08T06:38:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sarimps.com/index.php?title=Accursed_sceptre&amp;diff=445&amp;oldid=prev</id>
		<title>Maintenance script: Add all 46 Item Creation Bench item guides and recipe directory</title>
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		<updated>2026-10-04T01:45:41Z</updated>

		<summary type="html">&lt;p&gt;Add all 46 Item Creation Bench item guides and recipe directory&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Item&lt;br /&gt;
|name = Accursed sceptre&lt;br /&gt;
|variant = Uncharged bench result&lt;br /&gt;
|tradeable = Yes&lt;br /&gt;
|slot = Weapon&lt;br /&gt;
|two_handed = No&lt;br /&gt;
|requirements = 70 Magic&lt;br /&gt;
|sources = [[Item Creation Bench]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Accursed sceptre&amp;#039;&amp;#039;&amp;#039; is a weapon made at [[Item Creation Bench]].&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
Use &amp;lt;code&amp;gt;::upgrade&amp;lt;/code&amp;gt; to open [[Item Creation Bench]]. Carry one of each listed item in your inventory and select the recipe. Check the displayed chance before confirming.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Required item !! Quantity&lt;br /&gt;
|-&lt;br /&gt;
| Thammarons sceptre uncharged || 1&lt;br /&gt;
|-&lt;br /&gt;
| Skull of Vet&amp;#039;ion &amp;#039;&amp;#039;&amp;#039;(binding component)&amp;#039;&amp;#039;&amp;#039; || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Base success chance: 100% per attempt.&amp;#039;&amp;#039;&amp;#039; This recipe is guaranteed once you have the required items.&lt;br /&gt;
&lt;br /&gt;
Creation consumes all listed items and gives one result.&lt;br /&gt;
&lt;br /&gt;
The result starts at &amp;#039;&amp;#039;&amp;#039;Temper +0&amp;#039;&amp;#039;&amp;#039;, even when an ingredient was tempered. See [[Item Creation Bench#success-and-failure|bench success and failure]] for the shared rules.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
The bench creates an uncharged Accursed sceptre. The charged powered form fires its own spell against monsters. Swap changes the charged weapon to its autocast form. Both charged forms gain additional magic accuracy and damage against Wilderness monsters.&lt;br /&gt;
&lt;br /&gt;
== Ammunition and charges ==&lt;br /&gt;
The charged powered form needs no external spell runes. The autocast form uses the selected spell&amp;#039;s ordinary rune costs.&lt;br /&gt;
&lt;br /&gt;
Use revenant ether on the uncharged weapon. Initial activation needs at least 1,000 ether. It stores up to 17,000 including the 1,000 activation reserve, leaving up to 16,000 usable charges. Uncharge returns stored ether. Eligible Wilderness boosted hits use one charge unless Conservation saves it.&lt;br /&gt;
&lt;br /&gt;
== Forms ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Form !! Tradeable !! Use&lt;br /&gt;
|-&lt;br /&gt;
| Uncharged bench result || Yes || Add revenant ether to activate it.&lt;br /&gt;
|-&lt;br /&gt;
| Charged powered form || No || Fires the built-in spell.&lt;br /&gt;
|-&lt;br /&gt;
| Charged autocast form || Yes || Uses your selected spell and its rune costs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Combat bonuses ==&lt;br /&gt;
Base equipment bonuses before [[Tempering]] and other equipment effects.&lt;br /&gt;
&lt;br /&gt;
{{Infobox Bonuses&lt;br /&gt;
|name = Accursed sceptre&lt;br /&gt;
|alignment = none&lt;br /&gt;
|stab_attack_bonus = 0&lt;br /&gt;
|slash_attack_bonus = 0&lt;br /&gt;
|crush_attack_bonus = 0&lt;br /&gt;
|magic_attack_bonus = 22&lt;br /&gt;
|range_attack_bonus = 0&lt;br /&gt;
|stab_defence_bonus = 0&lt;br /&gt;
|slash_defence_bonus = 0&lt;br /&gt;
|crush_defence_bonus = 0&lt;br /&gt;
|magic_defence_bonus = 20&lt;br /&gt;
|range_defence_bonus = 0&lt;br /&gt;
|melee_strength_bonus = 0&lt;br /&gt;
|ranged_strength_bonus = 0&lt;br /&gt;
|magic_damage_bonus = 0%&lt;br /&gt;
|prayer_bonus = 0&lt;br /&gt;
|undead_bonus = 0&lt;br /&gt;
|slayer_bonus = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Item Creation Bench]]&lt;br /&gt;
* [[Items]]&lt;br /&gt;
* [[Equipment progression]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Item Creation Bench]]&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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