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	<id>https://wiki.sarimps.com/index.php?action=history&amp;feed=atom&amp;title=Burning_claws</id>
	<title>Burning claws - Revision history</title>
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	<updated>2026-10-22T22:20:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sarimps.com/index.php?title=Burning_claws&amp;diff=750&amp;oldid=prev</id>
		<title>Maintenance script: Add remaining source-reviewed gameplay guides, item rules, rewards and navigation</title>
		<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Burning_claws&amp;diff=750&amp;oldid=prev"/>
		<updated>2026-10-20T23:46:12Z</updated>

		<summary type="html">&lt;p&gt;Add remaining source-reviewed gameplay guides, item rules, rewards and navigation&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Item&lt;br /&gt;
|name = Burning claws&lt;br /&gt;
|item_type = Burning claws (pair)&lt;br /&gt;
|slot = Weapon&lt;br /&gt;
|two_handed = Yes&lt;br /&gt;
|requirements = 60 Attack&lt;br /&gt;
|attack_ticks = 4&lt;br /&gt;
|special_attack = 30% base special energy; three hits and possible burns&lt;br /&gt;
|sources = Combine two [[Burning claw|burning claws]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Burning claws&amp;#039;&amp;#039;&amp;#039; are a two-handed melee weapon made by combining two singular [[Burning claw|burning claws]] dropped by [[Tormented Demons]]. The pair requires &amp;#039;&amp;#039;&amp;#039;60 Attack&amp;#039;&amp;#039;&amp;#039; to equip. Combining the components has no skill-level requirement.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
Melee attacks against demon NPCs gain &amp;#039;&amp;#039;&amp;#039;80% accuracy and damage&amp;#039;&amp;#039;&amp;#039; before other combat modifiers. They bypass the Tormented Demon&amp;#039;s ordinary demonbane shield reduction, but do not damage [[Doom of Mokhaiotl]]&amp;#039;s demonic shield.&lt;br /&gt;
&lt;br /&gt;
The special costs &amp;#039;&amp;#039;&amp;#039;30% energy&amp;#039;&amp;#039;&amp;#039; before modifiers and makes &amp;#039;&amp;#039;&amp;#039;three hits&amp;#039;&amp;#039;&amp;#039;. A successful early hit sets the following hit to half its damage, rounded down; if it misses, the later hits get another damage roll. If the first two miss, the final roll can reach 150% of the ordinary maximum.&lt;br /&gt;
&lt;br /&gt;
Damaging special hits can apply a burn, at a 15% chance when the first hit deals damage. If the first hit deals no damage, the remaining branch uses 30%; if both first hits deal no damage, the last uses 45%. Each successful burn deals ten one-damage pulses, four ticks apart. A target can have up to five active burning-claw burns. Later pulses stop if the target dies or is removed, you die or log out, or it moves too far away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Combat bonuses ==&lt;br /&gt;
{{Infobox Bonuses&lt;br /&gt;
|name = Burning claws&lt;br /&gt;
|context = Base equipment bonuses before Tempering and other effects&lt;br /&gt;
|alignment = none&lt;br /&gt;
|stab_attack_bonus = 43&lt;br /&gt;
|slash_attack_bonus = 54&lt;br /&gt;
|crush_attack_bonus = 0&lt;br /&gt;
|magic_attack_bonus = 0&lt;br /&gt;
|range_attack_bonus = 0&lt;br /&gt;
|stab_defence_bonus = 3&lt;br /&gt;
|slash_defence_bonus = 6&lt;br /&gt;
|crush_defence_bonus = 1&lt;br /&gt;
|magic_defence_bonus = 0&lt;br /&gt;
|range_defence_bonus = 0&lt;br /&gt;
|melee_strength_bonus = 32&lt;br /&gt;
|ranged_strength_bonus = 0&lt;br /&gt;
|magic_damage_bonus = 0%&lt;br /&gt;
|prayer_bonus = 0&lt;br /&gt;
|undead_bonus = 0&lt;br /&gt;
|slayer_bonus = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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