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	<id>https://wiki.sarimps.com/index.php?action=history&amp;feed=atom&amp;title=Construction</id>
	<title>Construction - Revision history</title>
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	<updated>2026-10-08T06:26:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sarimps.com/index.php?title=Construction&amp;diff=511&amp;oldid=prev</id>
		<title>Maintenance script: Add missing Sarim activity, training, account and reward guides and connect navigation</title>
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		<updated>2026-10-04T04:09:46Z</updated>

		<summary type="html">&lt;p&gt;Add missing Sarim activity, training, account and reward guides and connect navigation&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Skill&lt;br /&gt;
|name = Construction&lt;br /&gt;
|training_methods = Build and remove furniture in a player-owned house&lt;br /&gt;
|tools = Hammer, saw, planks and furniture materials&lt;br /&gt;
|requirements = 100,000 coins to purchase a house&lt;br /&gt;
|unlocks = Chapel, house rooms and useful furniture&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Construction&amp;#039;&amp;#039;&amp;#039; builds furniture and rooms in your player-owned house. Buy a house for &amp;#039;&amp;#039;&amp;#039;100,000 coins&amp;#039;&amp;#039;&amp;#039;, enter building mode and repeat furniture that uses materials you can supply. Useful goals include a chapel at &amp;#039;&amp;#039;&amp;#039;45&amp;#039;&amp;#039;&amp;#039; and a gilded altar at &amp;#039;&amp;#039;&amp;#039;75&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Buy a house and start building ==&lt;br /&gt;
# Bring &amp;#039;&amp;#039;&amp;#039;100,000 coins in your inventory&amp;#039;&amp;#039;&amp;#039; to the &amp;#039;&amp;#039;&amp;#039;Estate Agent at [[Sarim Home|home]]&amp;#039;&amp;#039;&amp;#039; and choose to purchase a house. A new house already has a parlour, garden and exit portal.&lt;br /&gt;
# Bring a &amp;#039;&amp;#039;&amp;#039;hammer, saw, planks&amp;#039;&amp;#039;&amp;#039; and any extra materials for the furniture you plan to build. Early chairs also use nails. Regular accounts can buy construction supplies from the Sawmill Operator; Ironmen can also use the Iron Man Store.&lt;br /&gt;
# Use the &amp;#039;&amp;#039;&amp;#039;house portal at home&amp;#039;&amp;#039;&amp;#039; and choose &amp;#039;&amp;#039;&amp;#039;building mode&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Right-click a furniture hotspot and choose &amp;#039;&amp;#039;&amp;#039;Build&amp;#039;&amp;#039;&amp;#039;, then select furniture for which you have the level and materials.&lt;br /&gt;
# Remove the furniture through its hotspot, confirm removal and build it again. Plan for another set of materials on each rebuild.&lt;br /&gt;
&lt;br /&gt;
Removing individual furniture makes its hotspot available again. &amp;#039;&amp;#039;&amp;#039;Demolish house&amp;#039;&amp;#039;&amp;#039; at the Estate Agent resets the house and its built contents; it is not the normal repeat-training method.&lt;br /&gt;
&lt;br /&gt;
== Turn logs into planks ==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Sawmill Operator northeast of Varrock, at the Lumber Yard&amp;#039;&amp;#039;&amp;#039;, offers &amp;#039;&amp;#039;&amp;#039;Planks please&amp;#039;&amp;#039;&amp;#039; and a construction supply shop. Bring logs and coins and choose the amount to convert. The service charges these Sarim prices per log:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Log / plank !! Conversion fee&lt;br /&gt;
|-&lt;br /&gt;
| Regular || 1 coin&lt;br /&gt;
|-&lt;br /&gt;
| Oak || 3 coins&lt;br /&gt;
|-&lt;br /&gt;
| Teak || 5 coins&lt;br /&gt;
|-&lt;br /&gt;
| Mahogany || 7 coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The construction shop is available to regular accounts and Ironmen. It sells a &amp;#039;&amp;#039;&amp;#039;saw for 13 coins&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;steel nails for 3 coins each&amp;#039;&amp;#039;&amp;#039;, along with advanced furniture materials. Logs remain a separate requirement. [[Skilling#Woodcutting|Woodcutting]] can supply them.&lt;br /&gt;
&lt;br /&gt;
== Repeatable furniture route ==&lt;br /&gt;
Chair hotspots in the starting parlour offer a route without purchasing another room. These are the base XP and material costs before XP modifiers or active material-saving effects:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Furniture !! Construction !! Materials !! Base XP&lt;br /&gt;
|-&lt;br /&gt;
| Crude wooden chair || 1 || 2 regular planks + 2 nails || 58&lt;br /&gt;
|-&lt;br /&gt;
| Wooden chair || 8 || 3 regular planks + 3 nails || 87&lt;br /&gt;
|-&lt;br /&gt;
| Oak chair || 19 || 2 oak planks || 120&lt;br /&gt;
|-&lt;br /&gt;
| Oak armchair || 26 || 3 oak planks || 180&lt;br /&gt;
|-&lt;br /&gt;
| Teak armchair || 35 || 2 teak planks || 180&lt;br /&gt;
|-&lt;br /&gt;
| Mahogany armchair || 50 || 2 mahogany planks || 280&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Start with crude chairs, move to oak chairs when available, then choose teak or mahogany based on your log supply. A higher-level option is useful only if you can keep supplying it.&lt;br /&gt;
&lt;br /&gt;
An &amp;#039;&amp;#039;&amp;#039;oak larder&amp;#039;&amp;#039;&amp;#039; at &amp;#039;&amp;#039;&amp;#039;33 Construction&amp;#039;&amp;#039;&amp;#039; uses &amp;#039;&amp;#039;&amp;#039;8 oak planks&amp;#039;&amp;#039;&amp;#039; for &amp;#039;&amp;#039;&amp;#039;480 base XP&amp;#039;&amp;#039;&amp;#039; and needs a kitchen. A &amp;#039;&amp;#039;&amp;#039;mahogany dining table&amp;#039;&amp;#039;&amp;#039; at &amp;#039;&amp;#039;&amp;#039;52&amp;#039;&amp;#039;&amp;#039; uses &amp;#039;&amp;#039;&amp;#039;6 mahogany planks&amp;#039;&amp;#039;&amp;#039; for &amp;#039;&amp;#039;&amp;#039;840 base XP&amp;#039;&amp;#039;&amp;#039; and needs a dining room. These use more materials per build than the chair route.&lt;br /&gt;
&lt;br /&gt;
== Rooms and useful unlocks ==&lt;br /&gt;
Build rooms through a door hotspot in building mode. The room cost is separate from the furniture you build inside it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Room !! Construction !! Room cost&lt;br /&gt;
|-&lt;br /&gt;
| Kitchen || 5 || 5,000 coins&lt;br /&gt;
|-&lt;br /&gt;
| Dining room || 10 || 5,000 coins&lt;br /&gt;
|-&lt;br /&gt;
| Workshop || 15 || 10,000 coins&lt;br /&gt;
|-&lt;br /&gt;
| Bedroom || 20 || 10,000 coins&lt;br /&gt;
|-&lt;br /&gt;
| Chapel || 45 || 50,000 coins&lt;br /&gt;
|-&lt;br /&gt;
| Portal chamber || 50 || 100,000 coins&lt;br /&gt;
|-&lt;br /&gt;
| Superior garden || 65 || 75,000 coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;gilded altar&amp;#039;&amp;#039;&amp;#039; needs &amp;#039;&amp;#039;&amp;#039;75 Construction, 2 marble blocks, 2 bolts of cloth and 2 gold leaves&amp;#039;&amp;#039;&amp;#039;. With both incense burners lit it gives &amp;#039;&amp;#039;&amp;#039;3.5× bone Prayer XP&amp;#039;&amp;#039;&amp;#039;; see [[Prayer]] for burner supplies and using a friend&amp;#039;s altar. The chapel&amp;#039;s room level alone does not unlock the gilded altar.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;70 Construction&amp;#039;&amp;#039;&amp;#039; is also one of the [[Gauntlet]] entry requirements. Choose your target before spending on decorative rooms.&lt;br /&gt;
&lt;br /&gt;
== Architect and XP ==&lt;br /&gt;
Equip &amp;#039;&amp;#039;&amp;#039;Architect&amp;#039;&amp;#039;&amp;#039; in [[Perks Menu#profession-perks|Sarim Perks]] before training. Its normal furniture-building benefits include extra Construction XP, a chance to preserve materials and shorter building delays. You must still have the required materials when starting a build. [[XP rates]] explains your account&amp;#039;s XP multiplier.&lt;br /&gt;
&lt;br /&gt;
If a build fails, check building mode, the empty hotspot, your level, tools, materials and coins. If a friend cannot enter your house, be online and inside it, leave building mode and unlock the house.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Prayer]]&lt;br /&gt;
* [[Skilling]]&lt;br /&gt;
* [[Gauntlet]]&lt;br /&gt;
* [[Perk builds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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