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	<id>https://wiki.sarimps.com/index.php?action=history&amp;feed=atom&amp;title=Drop_rate_and_boosts</id>
	<title>Drop rate and boosts - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sarimps.com/index.php?action=history&amp;feed=atom&amp;title=Drop_rate_and_boosts"/>
	<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Drop_rate_and_boosts&amp;action=history"/>
	<updated>2026-10-08T06:23:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://wiki.sarimps.com/index.php?title=Drop_rate_and_boosts&amp;diff=625&amp;oldid=prev</id>
		<title>Maintenance script: Use current Sarim names for the ring and renamed Creation Bench items</title>
		<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Drop_rate_and_boosts&amp;diff=625&amp;oldid=prev"/>
		<updated>2026-10-05T03:18:41Z</updated>

		<summary type="html">&lt;p&gt;Use current Sarim names for the ring and renamed Creation Bench items&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:18, 5 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Extreme difficulty || 20%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Extreme difficulty || 20%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Ring of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reason &lt;/del&gt;|| 2%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Ring of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sarim &lt;/ins&gt;|| 2%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Ring of loot || 4%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Ring of loot || 4%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key sarim_wiki:diff:1.41:old-599:rev-625:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sarimps.com/index.php?title=Drop_rate_and_boosts&amp;diff=599&amp;oldid=prev</id>
		<title>Maintenance script: Add detailed Gridmaster mode, task, relic, mastery, rates and rewards guides; connect navigation and search shortcuts.</title>
		<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Drop_rate_and_boosts&amp;diff=599&amp;oldid=prev"/>
		<updated>2026-10-04T09:18:56Z</updated>

		<summary type="html">&lt;p&gt;Add detailed Gridmaster mode, task, relic, mastery, rates and rewards guides; connect navigation and search shortcuts.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:18, 4 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l124&quot;&gt;Line 124:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 124:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Lucklocked]] and [[Fortune Hunts]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Lucklocked]] and [[Fortune Hunts]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Teleports Menu|Sarim Hub]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Teleports Menu|Sarim Hub]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Gridmaster seasonal drops ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Gridmaster]] uses a separate seasonal rare-drop rule on World 2. Eligible native rare NPC rolls and the three raids&#039; unique gates receive an eightfold chance boost, capped at a guaranteed successful gate. Ordinary extra loot rolls and rare-drop bonus stacks do not compound with that seasonal rule.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pet rolls retain their native seasonal rules; Chambers of Xeric’s boosted unique gate creates more Olmlet opportunities. See [[Gridmaster rates]] for the eligibility threshold, table-selection limits, raids and pet conditions.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game systems]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game systems]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key sarim_wiki:diff:1.41:old-504:rev-599:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sarimps.com/index.php?title=Drop_rate_and_boosts&amp;diff=504&amp;oldid=prev</id>
		<title>Maintenance script: Add missing Sarim activity, training, account and reward guides and connect navigation</title>
		<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Drop_rate_and_boosts&amp;diff=504&amp;oldid=prev"/>
		<updated>2026-10-04T04:09:46Z</updated>

		<summary type="html">&lt;p&gt;Add missing Sarim activity, training, account and reward guides and connect navigation&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Feature&lt;br /&gt;
|name = Drop rate and boosts&lt;br /&gt;
|feature_type = Reward chance modifiers&lt;br /&gt;
|access = Drop-rate summary in Sarim Hub&lt;br /&gt;
|limits = 95% shared drop-rate balance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Drop rate and boosts&amp;#039;&amp;#039;&amp;#039; improve particular reward chances on Sarim. Your shared drop-rate bonus combines difficulty, equipment, permanent scrolls, donor rank and certain world bonuses. Attachments, perk sets, extra loot rolls and pet boosts have their own rules.&lt;br /&gt;
&lt;br /&gt;
== Before a farming trip ==&lt;br /&gt;
# Open [[Teleports Menu|Sarim Hub]] and look up the correct monster or reward source in &amp;#039;&amp;#039;&amp;#039;Drops&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Check your equipment and active [[Perks Menu|player perks]]. A useful reward bonus must apply to the reward you are pursuing.&lt;br /&gt;
# Read a boost scroll&amp;#039;s confirmation before consuming it. Permanent drop-rate scrolls, timed drop-rate scrolls, double-drop scrolls and pet scrolls do different things.&lt;br /&gt;
# Use the boss or activity guide for contribution requirements, deaths, points and separate reward rolls.&lt;br /&gt;
&lt;br /&gt;
The Hub&amp;#039;s drop-rate heading shows your shared bonus and whether the timed boost is active. A displayed rate is useful for choosing a target, but does not include every attachment, perk-set effect or reward condition. It is also not a guarantee after that many kills.&lt;br /&gt;
&lt;br /&gt;
== What adds to the shared bonus? ==&lt;br /&gt;
The following contributions add together, up to &amp;#039;&amp;#039;&amp;#039;95%&amp;#039;&amp;#039;&amp;#039;. Equipment must be worn, and location or world bonuses require their stated condition.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Contribution !! Added bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[XP rates|Normal difficulty]] || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Hard difficulty || 15%&lt;br /&gt;
|-&lt;br /&gt;
| Extreme difficulty || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Reason || 2%&lt;br /&gt;
|-&lt;br /&gt;
| Ring of loot || 4%&lt;br /&gt;
|-&lt;br /&gt;
| Ring of wealth (i) || 3%; the ordinary ring does not add this bonus.&lt;br /&gt;
|-&lt;br /&gt;
| Amulet of avarice || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Permanent drop-rate scroll || Adds the scroll&amp;#039;s 5% or 15% to your permanent bonus.&lt;br /&gt;
|-&lt;br /&gt;
| Active Camel Statue Drop Rate Boost || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Skulled inside the Revenant cave || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ring bonuses are alternatives because you can wear one ring. For example, Hard difficulty, a ring of loot and a redeemed permanent 5% scroll add up to &amp;#039;&amp;#039;&amp;#039;24%&amp;#039;&amp;#039;&amp;#039;, before other contributions.&lt;br /&gt;
&lt;br /&gt;
=== Donor rank contribution ===&lt;br /&gt;
Use the bonus for your current rank. The rows do not add together.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rank !! Added shared drop rate !! Timed drop-rate and double-drop duration&lt;br /&gt;
|-&lt;br /&gt;
| None || 0% || 1×&lt;br /&gt;
|-&lt;br /&gt;
| Donator || 0% || 1.05×&lt;br /&gt;
|-&lt;br /&gt;
| Super Donator || 2% || 1.10×&lt;br /&gt;
|-&lt;br /&gt;
| Elite Donator || 3% || 1.12×&lt;br /&gt;
|-&lt;br /&gt;
| Noble Donator || 5% || 1.15×&lt;br /&gt;
|-&lt;br /&gt;
| Gold Donator || 6% || 1.20×&lt;br /&gt;
|-&lt;br /&gt;
| Platinum Donator || 7% || 1.30×&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Donator || 8% || 1.40×&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Donator || 10% || 1.50×&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The cap applies to this shared balance. It does not combine all separate reward effects into a universal 95% limit. Redeeming a permanent scroll while already capped adds no immediate benefit to the capped balance.&lt;br /&gt;
&lt;br /&gt;
== What does a percentage mean? ==&lt;br /&gt;
For eligible ordinary monster loot and supported rare-table gates, &amp;#039;&amp;#039;&amp;#039;50% drop rate means a 1.5× chance multiplier&amp;#039;&amp;#039;&amp;#039;. It does not add 50 percentage points to the reward&amp;#039;s chance.&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Brimstone chest&amp;#039;&amp;#039;&amp;#039; illustrates the difference. Its rare-table chance starts at &amp;#039;&amp;#039;&amp;#039;2% per opening&amp;#039;&amp;#039;&amp;#039;. A 50% shared bonus raises that gate to &amp;#039;&amp;#039;&amp;#039;3%&amp;#039;&amp;#039;&amp;#039;. The timed 5% drop-rate boost then raises it to &amp;#039;&amp;#039;&amp;#039;3.15%&amp;#039;&amp;#039;&amp;#039;. Winning the rare-table roll still leads to a random item from that table.&lt;br /&gt;
&lt;br /&gt;
Ordinary monster drops round their improved denominators up. Before attachment and perk-set bonuses, an eligible entry with a base gate of 1/80 becomes 1/54 with 50% shared drop rate, or 1/51 with that bonus and the timed boost. Small increases can therefore give the same rounded result.&lt;br /&gt;
&lt;br /&gt;
=== Ordinary monster loot ===&lt;br /&gt;
Sarim improves ordinary monster-table chances before applying your personal bonus: divide a non-guaranteed entry&amp;#039;s original denominator by &amp;#039;&amp;#039;&amp;#039;1.25&amp;#039;&amp;#039;&amp;#039;, round up, and keep a minimum denominator of 2. An original 1/100 entry therefore starts at a base 1/80 before personal bonuses.&lt;br /&gt;
&lt;br /&gt;
Shared drop rate then applies to entries originally listed as &amp;#039;&amp;#039;&amp;#039;1/50 or rarer&amp;#039;&amp;#039;&amp;#039;. Guaranteed drops and common or uncommon entries do not receive that personal multiplier. The eligibility test uses the original entry, so a globally improved displayed rate below 1/50 can still qualify.&lt;br /&gt;
&lt;br /&gt;
[[Fortune Finder]] and [[Perks Menu#gilded-fortune|Gilded Fortune]] multiply eligible ordinary rare-drop chances separately. They do not increase the shared balance. Fortune Finder level 1 currently gives the same reward chance as having no attachment; use its guide to compare the extra benefit of later levels.&lt;br /&gt;
&lt;br /&gt;
When several rare entries pass on the same loot roll, one is awarded. Successful rare entries take priority over ordinary loot. A chance to pass an individual entry is therefore different from its final chance of being the item you receive.&lt;br /&gt;
&lt;br /&gt;
== Keep these reward rules separate ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Reward or boost !! What to check&lt;br /&gt;
|-&lt;br /&gt;
| Ordinary monster rare loot || Shared drop rate, timed 5% boost, Fortune Finder and Gilded Fortune apply at their respective stages.&lt;br /&gt;
|-&lt;br /&gt;
| Guaranteed drops and common loot || Shared drop rate does not improve their ordinary entry chances.&lt;br /&gt;
|-&lt;br /&gt;
| Raid purples || [[Raid Fortune]], raid perks, points, invocation, deaths and the raid&amp;#039;s own rules. The shared balance does not boost ordinary CoX, ToB or ToA purple rolls.&lt;br /&gt;
|-&lt;br /&gt;
| Pets || Pet chances use their own rules. Ordinary monster pets reduce their denominator using the shared bonus, rather than using the ordinary rare-loot multiplier. Read [[Pets]] and the source&amp;#039;s guide.&lt;br /&gt;
|-&lt;br /&gt;
| Mystery boxes and clue rewards || The containers covered by [[Reward boxes and caskets]] and [[Clue scrolls]] use their own reward pools. Improving a monster&amp;#039;s chance to drop a container does not automatically improve its contents.&lt;br /&gt;
|-&lt;br /&gt;
| Explicit rare-table gates || Content such as the Brimstone chest can apply shared drop rate directly to its rare gate. Follow that activity&amp;#039;s rules.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Timed scrolls ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Timed 5% drop-rate scroll:&amp;#039;&amp;#039;&amp;#039; choose &amp;#039;&amp;#039;&amp;#039;Activate&amp;#039;&amp;#039;&amp;#039; and confirm. It adds &amp;#039;&amp;#039;&amp;#039;60 minutes&amp;#039;&amp;#039;&amp;#039; before the donor duration bonus. Further scrolls add time. On eligible rare loot, it multiplies the shared chance bonus by another &amp;#039;&amp;#039;&amp;#039;1.05&amp;#039;&amp;#039;&amp;#039;. It does not add five points to the shared balance. The Vote Point Store sells it for &amp;#039;&amp;#039;&amp;#039;4 vote points&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Double-drop scroll:&amp;#039;&amp;#039;&amp;#039; choose &amp;#039;&amp;#039;&amp;#039;Read&amp;#039;&amp;#039;&amp;#039; and confirm. It adds &amp;#039;&amp;#039;&amp;#039;30 minutes&amp;#039;&amp;#039;&amp;#039; before the donor duration bonus. On the ordinary monster path it doubles the current standard loot-roll count at that stage. It does not double guaranteed drops, the separate pet roll or every activity reward. Later extra-roll sources can still add rolls after the doubling.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Pet drop scroll:&amp;#039;&amp;#039;&amp;#039; choose &amp;#039;&amp;#039;&amp;#039;Activate&amp;#039;&amp;#039;&amp;#039; and confirm. It lasts &amp;#039;&amp;#039;&amp;#039;24 hours&amp;#039;&amp;#039;&amp;#039; and cannot be activated while another pet boost is running. It improves supported pet rolls, rather than normal item loot. See [[Pets]].&lt;br /&gt;
&lt;br /&gt;
Timed drop-rate and double-drop scrolls extend time when used again; they do not repeatedly multiply the same bonus. Check the remaining-time message when you log in.&lt;br /&gt;
&lt;br /&gt;
== Choosing useful bonuses ==&lt;br /&gt;
Pick the reward first. For ordinary rare equipment, compare shared drop rate, Fortune Finder and Gilded Fortune against the combat strength you would give up. For a raid unique, use its raid-specific setup. For a pet, use the source&amp;#039;s pet rules.&lt;br /&gt;
&lt;br /&gt;
More kills per trip can be useful alongside a reward bonus. A ring with a small drop bonus is not automatically a better farming choice than the ring that lets you finish the fight consistently.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Fortune Finder]]&lt;br /&gt;
* [[Raid Fortune]]&lt;br /&gt;
* [[Cluebound]]&lt;br /&gt;
* [[Perk builds]]&lt;br /&gt;
* [[Lucklocked]] and [[Fortune Hunts]]&lt;br /&gt;
* [[Teleports Menu|Sarim Hub]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Game systems]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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