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	<id>https://wiki.sarimps.com/index.php?action=history&amp;feed=atom&amp;title=Echo_Sol_Heredit</id>
	<title>Echo Sol Heredit - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sarimps.com/index.php?action=history&amp;feed=atom&amp;title=Echo_Sol_Heredit"/>
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	<updated>2026-10-08T06:12:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sarimps.com/index.php?title=Echo_Sol_Heredit&amp;diff=276&amp;oldid=prev</id>
		<title>Maintenance script: Add existing Sarim encounter screenshots and a boss gallery; simplify teleport-based travel guidance.</title>
		<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Echo_Sol_Heredit&amp;diff=276&amp;oldid=prev"/>
		<updated>2026-10-02T05:25:55Z</updated>

		<summary type="html">&lt;p&gt;Add existing Sarim encounter screenshots and a boss gallery; simplify teleport-based travel guidance.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:25, 2 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Echo Sol Heredit on &amp;#039;&amp;#039;&amp;#039;Sarim RSPS&amp;#039;&amp;#039;&amp;#039; combines spear and shield attacks with molten sand, moving prisms and healing totems. Its two component paths lead to Shadowflame quadrant and V’s helm.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Echo Sol Heredit on &amp;#039;&amp;#039;&amp;#039;Sarim RSPS&amp;#039;&amp;#039;&amp;#039; combines spear and shield attacks with molten sand, moving prisms and healing totems. Its two component paths lead to Shadowflame quadrant and V’s helm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Sarim-guide-echo-sol-encounter.webp|thumb|none|640px|alt=Echo Sol Heredit in the arena with blue beams and marked floor tiles around the player.|Echo Sol Heredit during an encounter on Sarim.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sarimps.com/index.php?title=Echo_Sol_Heredit&amp;diff=77&amp;oldid=prev</id>
		<title>Maintenance script: Replace with the reviewed September 2026 article: current facts and search-friendly lead</title>
		<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Echo_Sol_Heredit&amp;diff=77&amp;oldid=prev"/>
		<updated>2026-09-28T23:38:01Z</updated>

		<summary type="html">&lt;p&gt;Replace with the reviewed September 2026 article: current facts and search-friendly lead&lt;/p&gt;
&lt;a href=&quot;https://wiki.sarimps.com/index.php?title=Echo_Sol_Heredit&amp;amp;diff=77&amp;amp;oldid=36&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sarimps.com/index.php?title=Echo_Sol_Heredit&amp;diff=36&amp;oldid=prev</id>
		<title>Maintenance script: Migrate official Sarim guides and wiki content; preserve source attribution</title>
		<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Echo_Sol_Heredit&amp;diff=36&amp;oldid=prev"/>
		<updated>2026-09-11T09:57:33Z</updated>

		<summary type="html">&lt;p&gt;Migrate official Sarim guides and wiki content; preserve source attribution&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;main&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The highest-stakes Echo encounter, with the best coin floor and the fastest component rate of any solo boss.&lt;br /&gt;
&lt;br /&gt;
[[File:Sarim-guide-echo-sol-encounter.webp|thumb|alt=A Sarim player in combat with the Echo Sol Heredit inside the Fortis Colosseum arena|A Sarim player in combat with the Echo Sol Heredit inside the Fortis Colosseum arena]]&lt;br /&gt;
&lt;br /&gt;
The Raging Echo of Sol Heredit takes place inside a private instance of the Fortis Colosseum. It is the hardest and most rewarding Echo boss currently in the game, with the highest guaranteed coin floor of any variant and the best component drop rate at 1-in-80 per kill.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Detail !! Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Arena || Fortis Colosseum || Private instance of region 7216.&lt;br /&gt;
|-&lt;br /&gt;
| Boss behaviour || Stationary || Movement locked, faces south.&lt;br /&gt;
|-&lt;br /&gt;
| Coin floor || 500,000 || Highest guaranteed coins of any Echo.&lt;br /&gt;
|-&lt;br /&gt;
| Component rate || 1-in-80 || Best component rate across all Echo bosses.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;encounter&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== The encounter ==&lt;br /&gt;
&lt;br /&gt;
Sol Heredit spawns in a fixed position inside a private Colosseum instance, facing south, and does not move. The boss uses the same combat abilities and patterns as the normal Sol Heredit encounter. A private instance means no other player can interfere with the fight — mechanics are balanced around solo play, and the arena&amp;#039;s geometry stays predictable throughout.&lt;br /&gt;
&lt;br /&gt;
Sol Heredit is one of OSRS&amp;#039;s newer bosses with a mechanics-heavy kit. The Echo variant inherits that base difficulty. Players who have not fought normal Sol Heredit should do so before attempting the Echo version — the encounter does not scale down for inexperienced loadouts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;#039;Respawn interval.&amp;#039;&amp;#039;&amp;#039; The Echo Sol Heredit respawns approximately 10 seconds after death. You stay inside the private instance between kills — there is no need to re-enter between attempts.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;drops&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Drop table ==&lt;br /&gt;
&lt;br /&gt;
=== Standard drops ===&lt;br /&gt;
&lt;br /&gt;
* 500,000 coins (guaranteed)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;1-in-25&amp;#039;&amp;#039;&amp;#039; chance of 2,000,000 bonus coins&lt;br /&gt;
* One roll on the normal Sol Heredit drop table&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;25% chance&amp;#039;&amp;#039;&amp;#039; of a second normal-table roll&lt;br /&gt;
&lt;br /&gt;
The normal Sol Heredit table includes its existing rare drops — Colosseum-specific items and supplies. The 25% extra-roll bonus applies on top of the guaranteed single roll, giving Echo kills more total loot volume than equivalent non-Echo encounters.&lt;br /&gt;
&lt;br /&gt;
=== Echo-exclusive drops ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;(1-in-80 to receive one of the two, chosen at random)&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;1-in-160&amp;#039;&amp;#039;&amp;#039; chance of a Shadowflame Prism&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;1-in-160&amp;#039;&amp;#039;&amp;#039; chance of a Viking Pact Crest&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;1-in-1024&amp;#039;&amp;#039;&amp;#039; chance of Shadowflame Quadrant &amp;#039;&amp;#039;(global broadcast)&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;1-in-1024&amp;#039;&amp;#039;&amp;#039; chance of VS Helm &amp;#039;&amp;#039;(global broadcast)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The 1-in-80 component rate is the best of any Echo encounter. The component roll randomly selects one of the two available items — you cannot target a specific one. Players assembling both pieces of Demonic Pact equipment from Sol will need kills in volume regardless of which component drops first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;rewards&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Unique rewards ==&lt;br /&gt;
&lt;br /&gt;
=== Shadowflame Prism ===&lt;br /&gt;
&lt;br /&gt;
A crafting component for Shadowflame Quadrant, a piece of Demonic Pact equipment. Rate: 1-in-160 per kill (part of the 1-in-80 combined component roll). See the [[Perks Menu|item and account perks wiki page]] for build context on Demonic Pact equipment.&lt;br /&gt;
&lt;br /&gt;
=== Viking Pact Crest ===&lt;br /&gt;
&lt;br /&gt;
A crafting component for VS Helm, a piece of Demonic Pact equipment. Rate: 1-in-160 per kill (part of the same 1-in-80 combined roll as the Shadowflame Prism).&lt;br /&gt;
&lt;br /&gt;
=== Shadowflame Quadrant ===&lt;br /&gt;
&lt;br /&gt;
Finished Demonic Pact equipment, obtainable directly at 1-in-1024 per kill. Drops are announced globally. Players who prefer crafting will accumulate Shadowflame Prisms instead.&lt;br /&gt;
&lt;br /&gt;
=== VS Helm ===&lt;br /&gt;
&lt;br /&gt;
Finished Demonic Pact equipment, obtainable directly at 1-in-1024 per kill. Drops are announced globally. Players who prefer crafting will accumulate Viking Pact Crests instead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;preparing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Preparing for this encounter ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Know normal Sol first.&amp;#039;&amp;#039;&amp;#039; The Echo variant uses the same mechanics. The private instance doesn&amp;#039;t reduce the challenge — it just removes interference from other players.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Optimise for sustained kills.&amp;#039;&amp;#039;&amp;#039; The respawn window is about 10 seconds. A build that sustains food and prayer between kills matters more here than a build that peaks on a single kill.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Expect component variance.&amp;#039;&amp;#039;&amp;#039; At 1-in-80, the component rate is good for an Echo boss, but you won&amp;#039;t hit it every kill. Dry patches of 200–300 kills are within normal variance. Plan gear and supplies around a session, not a single drop.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Build for Sol&amp;#039;s kit.&amp;#039;&amp;#039;&amp;#039; Consult the [[Perks Menu|item perks guide]] for perk setups that perform well against mechanic-heavy encounters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;sources&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Sources and related pages ==&lt;br /&gt;
&lt;br /&gt;
* [https://sarimps.com/news/#echo-bosses Echo bosses move into private encounters] — development notes on the instance model.&lt;br /&gt;
* [[Echo bosses]] — overview of all five Echo encounters and shared mechanics.&lt;br /&gt;
* [[Perks Menu|Item and account perks]] — Demonic Pact equipment build context.&lt;br /&gt;
* [https://sarimps.com/news/ Update archive] — later balance changes affecting this encounter.&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
&lt;br /&gt;
Adapted from [https://sarimps.com/wiki/echo-bosses/sol-heredit/ Echo Sol Heredit] on the Sarim website. Published 2026-09-08; Updated 2026-09-09.&lt;br /&gt;
&lt;br /&gt;
See [[Guides]] and [[Wiki index]] for more articles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game systems]]&lt;br /&gt;
[[Category:Echo bosses]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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