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	<id>https://wiki.sarimps.com/index.php?action=history&amp;feed=atom&amp;title=Echo_bosses</id>
	<title>Echo bosses - Revision history</title>
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	<updated>2026-10-08T06:26:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sarimps.com/index.php?title=Echo_bosses&amp;diff=72&amp;oldid=prev</id>
		<title>Maintenance script: Replace with the reviewed September 2026 article: current facts and search-friendly lead</title>
		<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Echo_bosses&amp;diff=72&amp;oldid=prev"/>
		<updated>2026-09-28T23:37:52Z</updated>

		<summary type="html">&lt;p&gt;Replace with the reviewed September 2026 article: current facts and search-friendly lead&lt;/p&gt;
&lt;a href=&quot;https://wiki.sarimps.com/index.php?title=Echo_bosses&amp;amp;diff=72&amp;amp;oldid=31&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sarimps.com/index.php?title=Echo_bosses&amp;diff=31&amp;oldid=prev</id>
		<title>Maintenance script: Migrate official Sarim guides and wiki content; preserve source attribution</title>
		<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Echo_bosses&amp;diff=31&amp;oldid=prev"/>
		<updated>2026-09-11T09:57:30Z</updated>

		<summary type="html">&lt;p&gt;Migrate official Sarim guides and wiki content; preserve source attribution&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;main&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Private solo variants built around distinct arenas, mechanics, and reward paths.&lt;br /&gt;
&lt;br /&gt;
[[File:Sarim-guide-echo-dks.webp|thumb|alt=A Sarim player fighting Echo Dagannoth Kings among arena hazard markers|A Sarim player fighting Echo Dagannoth Kings among arena hazard markers]]&lt;br /&gt;
&lt;br /&gt;
An Echo boss is a private solo encounter with its own identity. These feature encounter-specific mechanics and rewards, differing massively from their standard counterparts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Detail !! Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Party size || Solo || One private instance per player.&lt;br /&gt;
|-&lt;br /&gt;
| Rewards || Boss-specific || Separate tables distinguish each variant.&lt;br /&gt;
|-&lt;br /&gt;
| Activity || Independent || Separate from Dominion of Echoes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;instances&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Private instances ==&lt;br /&gt;
&lt;br /&gt;
Selecting an Echo boss creates a private instance for the player. No other player can enter or interfere with the encounter. This makes the arena predictable and allows mechanics to be balanced around solo play.&lt;br /&gt;
&lt;br /&gt;
An Echo arena is based on the boss&amp;#039;s established encounter, then developed as its own challenge. Early Echo Dagannoth Kings testing, for example, shows visible hazard markers across the arena.&lt;br /&gt;
&lt;br /&gt;
[[File:Sarim-guide-echo-dks.webp|thumb|alt=Echo Dagannoth Kings test with bright hazards across the arena|An early Echo Dagannoth Kings combat test. Exact mechanics may change through balancing.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;rewards&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Reward rules ==&lt;br /&gt;
&lt;br /&gt;
Echo rewards are intended to be boss-specific rather than drawn from one shared table. That gives each encounter a distinct progression purpose.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;encounters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Individual encounters ==&lt;br /&gt;
&lt;br /&gt;
* [[Echo Kalphite Queen|&amp;#039;&amp;#039;&amp;#039;Echo Kalphite Queen&amp;#039;&amp;#039;&amp;#039;]] — 1-in-128 combined component rate; drops Queen&amp;#039;s Recurve Limb or Chitinous Pact Fang. Two 1-in-1024 paths to Nature&amp;#039;s Recurve and Infernal Tecpatl.&lt;br /&gt;
* [[Echo King Black Dragon|&amp;#039;&amp;#039;&amp;#039;Echo King Black Dragon&amp;#039;&amp;#039;&amp;#039;]] — 1-in-320 Frozen King Core; 1-in-1024 King&amp;#039;s Barrage. Highest bonus-coin roll at 1-in-25 for 1,250,000.&lt;br /&gt;
* [[Echo Cerberus|&amp;#039;&amp;#039;&amp;#039;Echo Cerberus&amp;#039;&amp;#039;&amp;#039;]] — 1-in-256 Houndfire Fang; 1-in-1024 Fang of the Hound. Stationary boss in a private hellhound instance.&lt;br /&gt;
* [[Echo Dagannoth Kings|&amp;#039;&amp;#039;&amp;#039;Echo Dagannoth Kings&amp;#039;&amp;#039;&amp;#039;]] — Shared 1,800 HP pool; prayer rotation every 250 damage; spinolyp hazards. 1-in-160 Elemental Pact Sigil and 1-in-768 Devil&amp;#039;s Element per trio completion.&lt;br /&gt;
* [[Echo Sol Heredit|&amp;#039;&amp;#039;&amp;#039;Echo Sol Heredit&amp;#039;&amp;#039;&amp;#039;]] — Best component rate at 1-in-80; two 1-in-1024 direct drops. Highest-stakes encounter with the largest guaranteed coin floor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;preparing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Preparing for an Echo ==&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Learn the base encounter.&amp;#039;&amp;#039;&amp;#039; Familiar movement, attacks, and arena geography provide a starting point.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Read current mechanics.&amp;#039;&amp;#039;&amp;#039; Echo variants add their own challenge; use the live encounter guidance as the authority.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Build for the fight.&amp;#039;&amp;#039;&amp;#039; Choose item and account perks for the arena rather than relying on one universal loadout.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Protect supplies.&amp;#039;&amp;#039;&amp;#039; A private instance removes interference, not the need for sustainable resource use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;status&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Development and accuracy ==&lt;br /&gt;
&lt;br /&gt;
The private-instance and separate-reward-table model is published. Exact encounters, mechanics, rewards, rates, and balance can continue to change. Check current patch notes and in-game information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;sources&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Sources and related pages ==&lt;br /&gt;
&lt;br /&gt;
* [https://sarimps.com/news/#echo-bosses Echo bosses move into private encounters] — official development notes.&lt;br /&gt;
* [[Perks Menu|Item and account perks]] — build layers used to prepare for encounters.&lt;br /&gt;
* [https://sarimps.com/news/ Update archive] — later combat and balance changes.&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
&lt;br /&gt;
Adapted from [https://sarimps.com/wiki/echo-bosses/ Echo bosses] on the Sarim website. Published 2026-09-08; Updated 2026-09-09.&lt;br /&gt;
&lt;br /&gt;
See [[Guides]] and [[Wiki index]] for more articles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game systems]]&lt;br /&gt;
[[Category:Echo bosses]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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