<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sarimps.com/index.php?action=history&amp;feed=atom&amp;title=Eye_of_Ayak</id>
	<title>Eye of Ayak - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sarimps.com/index.php?action=history&amp;feed=atom&amp;title=Eye_of_Ayak"/>
	<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Eye_of_Ayak&amp;action=history"/>
	<updated>2026-10-22T22:20:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://wiki.sarimps.com/index.php?title=Eye_of_Ayak&amp;diff=765&amp;oldid=prev</id>
		<title>Maintenance script: Add remaining source-reviewed gameplay guides, item rules, rewards and navigation</title>
		<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Eye_of_Ayak&amp;diff=765&amp;oldid=prev"/>
		<updated>2026-10-20T23:46:13Z</updated>

		<summary type="html">&lt;p&gt;Add remaining source-reviewed gameplay guides, item rules, rewards and navigation&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Item&lt;br /&gt;
|name = Eye of Ayak&lt;br /&gt;
|slot = Weapon&lt;br /&gt;
|two_handed = No&lt;br /&gt;
|requirements = 83 Magic&lt;br /&gt;
|attack_ticks = 3 ordinary; 5 base for Soul Rend before speed modifiers&lt;br /&gt;
|special_attack = Soul Rend; 50% base special energy&lt;br /&gt;
|charges = Up to 50,000; one tear or two death runes + one chaos rune each&lt;br /&gt;
|sources = [[Doom of Mokhaiotl]], uncharged from delve 3+&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Eye of Ayak&amp;#039;&amp;#039;&amp;#039; is a one-handed powered Magic weapon dropped uncharged by [[Doom of Mokhaiotl]] from &amp;#039;&amp;#039;&amp;#039;delve 3+&amp;#039;&amp;#039;&amp;#039;. It requires &amp;#039;&amp;#039;&amp;#039;83 Magic&amp;#039;&amp;#039;&amp;#039; and only attacks NPCs.&lt;br /&gt;
&lt;br /&gt;
== Charging ==&lt;br /&gt;
Use charging ingredients on the Eye while it is in your inventory. Each charge costs either &amp;#039;&amp;#039;&amp;#039;one [[Demon tear|demon tear]]&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;two death runes and one chaos rune&amp;#039;&amp;#039;&amp;#039;. It fills as many charges as your available ingredients allow, up to &amp;#039;&amp;#039;&amp;#039;50,000&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
You cannot mix tear and rune charges. Use &amp;#039;&amp;#039;&amp;#039;Uncharge&amp;#039;&amp;#039;&amp;#039; with enough inventory space to recover the unused ingredients before changing fuel. &amp;#039;&amp;#039;&amp;#039;Check&amp;#039;&amp;#039;&amp;#039; shows the remaining charges. A tear-charged Eye carried or equipped regains &amp;#039;&amp;#039;&amp;#039;10–20 charges after each Doom kill&amp;#039;&amp;#039;&amp;#039;, up to the cap; rune-charged Eyes do not.&lt;br /&gt;
&lt;br /&gt;
== Attacking ==&lt;br /&gt;
An ordinary attack spends one charge unless [[Conservation]] saves it. The base maximum hit is your current Magic level divided by 3, rounded down, minus 6, with a minimum of 1. At 99 current Magic this is &amp;#039;&amp;#039;&amp;#039;27&amp;#039;&amp;#039;&amp;#039;, before equipment Magic-damage bonuses and other combat modifiers. The weapon becomes uncharged after its final consumed charge.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Soul Rend&amp;#039;&amp;#039;&amp;#039; costs &amp;#039;&amp;#039;&amp;#039;50% special attack energy&amp;#039;&amp;#039;&amp;#039; before modifiers. It has the ordinary one-charge cost, which [[Conservation]] can save, adds 100% accuracy and increases the charge attack&amp;#039;s maximum by 30%, rounded down. A damaging special also reduces the NPC&amp;#039;s Magic defence bonus by the damage dealt.&lt;br /&gt;
&lt;br /&gt;
The Eye kills a correctly styled ordinary [[Doom of Mokhaiotl#Demonic shield and larvae|demonic larva]] in one hit; a giant needs two hits. The Eye is not a demonbane shield weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Combat bonuses ==&lt;br /&gt;
{{Infobox Bonuses&lt;br /&gt;
|name = Eye of Ayak&lt;br /&gt;
|context = Base equipment bonuses before Tempering and other effects&lt;br /&gt;
|alignment = none&lt;br /&gt;
|stab_attack_bonus = 0&lt;br /&gt;
|slash_attack_bonus = 0&lt;br /&gt;
|crush_attack_bonus = 0&lt;br /&gt;
|magic_attack_bonus = 30&lt;br /&gt;
|range_attack_bonus = 0&lt;br /&gt;
|stab_defence_bonus = 1&lt;br /&gt;
|slash_defence_bonus = 5&lt;br /&gt;
|crush_defence_bonus = 5&lt;br /&gt;
|magic_defence_bonus = 10&lt;br /&gt;
|range_defence_bonus = 0&lt;br /&gt;
|melee_strength_bonus = 0&lt;br /&gt;
|ranged_strength_bonus = 0&lt;br /&gt;
|magic_damage_bonus = 0%&lt;br /&gt;
|prayer_bonus = 2&lt;br /&gt;
|undead_bonus = 0&lt;br /&gt;
|slayer_bonus = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>