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	<id>https://wiki.sarimps.com/index.php?action=history&amp;feed=atom&amp;title=Training_sword</id>
	<title>Training sword - Revision history</title>
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	<updated>2026-10-08T06:40:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sarimps.com/index.php?title=Training_sword&amp;diff=569&amp;oldid=prev</id>
		<title>Maintenance script: Add 18 source-reviewed custom item guides, a directory and search shortcuts</title>
		<link rel="alternate" type="text/html" href="https://wiki.sarimps.com/index.php?title=Training_sword&amp;diff=569&amp;oldid=prev"/>
		<updated>2026-10-04T08:11:01Z</updated>

		<summary type="html">&lt;p&gt;Add 18 source-reviewed custom item guides, a directory and search shortcuts&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Item&lt;br /&gt;
|name = Training sword&lt;br /&gt;
|item_type = Charged melee weapon&lt;br /&gt;
|tradeable = No&lt;br /&gt;
|slot = Weapon&lt;br /&gt;
|two_handed = No&lt;br /&gt;
|requirements = 1 Attack&lt;br /&gt;
|charges = 10,000 starting charges&lt;br /&gt;
|effects = +25% combat XP; +36% attack accuracy and +18% damage&lt;br /&gt;
|sources = Extreme starter pack&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Training sword&amp;#039;&amp;#039;&amp;#039; is an untradeable starter melee weapon with +72 slash attack and +75 melee strength. While it is equipped, outgoing hits receive a &amp;#039;&amp;#039;&amp;#039;36% accuracy boost&amp;#039;&amp;#039;&amp;#039; and an &amp;#039;&amp;#039;&amp;#039;18% damage boost&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
The weapon is included in the &amp;#039;&amp;#039;&amp;#039;Extreme&amp;#039;&amp;#039;&amp;#039; difficulty starter pack outside Gridmaster, alongside the other two training weapons and a [[Training amulet]]. See [[XP rates]] before choosing a difficulty.&lt;br /&gt;
&lt;br /&gt;
== Experience and charges ==&lt;br /&gt;
While equipped, it grants &amp;#039;&amp;#039;&amp;#039;25% more combat XP&amp;#039;&amp;#039;&amp;#039;. With a Training amulet, the combined bonus is &amp;#039;&amp;#039;&amp;#039;62.5%&amp;#039;&amp;#039;&amp;#039; while the skill receiving XP is below level 75. Fixed XP awards that bypass normal XP multipliers do not receive these bonuses. Gridmaster uses its own XP rate without these equipment bonuses.&lt;br /&gt;
&lt;br /&gt;
The starter weapon has &amp;#039;&amp;#039;&amp;#039;10,000 charges&amp;#039;&amp;#039;&amp;#039;. Each outgoing hit consumes a charge while it is equipped. Use &amp;#039;&amp;#039;&amp;#039;Check&amp;#039;&amp;#039;&amp;#039; in your inventory or equipment to see the remaining charges. When used with no charges left, the weapon turns to dust.&lt;br /&gt;
&lt;br /&gt;
== Equipment bonuses ==&lt;br /&gt;
{{Infobox Bonuses&lt;br /&gt;
|name = Training sword&lt;br /&gt;
|alignment = none&lt;br /&gt;
|stab_attack_bonus = 60&lt;br /&gt;
|slash_attack_bonus = 72&lt;br /&gt;
|crush_attack_bonus = -2&lt;br /&gt;
|magic_attack_bonus = 0&lt;br /&gt;
|range_attack_bonus = 0&lt;br /&gt;
|stab_defence_bonus = 0&lt;br /&gt;
|slash_defence_bonus = 3&lt;br /&gt;
|crush_defence_bonus = 2&lt;br /&gt;
|magic_defence_bonus = 0&lt;br /&gt;
|range_defence_bonus = 0&lt;br /&gt;
|melee_strength_bonus = 75&lt;br /&gt;
|ranged_strength_bonus = 0&lt;br /&gt;
|magic_damage_bonus = 0&lt;br /&gt;
|prayer_bonus = 0&lt;br /&gt;
|undead_bonus = 0&lt;br /&gt;
|slayer_bonus = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Custom items]]&lt;br /&gt;
* [[Equipment progression]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Custom items]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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