Kalphite Queen

From Sarim Wiki
(Redirected from KQ)
Jump to navigation Jump to search
NPCKalphite QueenFirst form
Details
NPC typeBoss
LocationKalphite Lair
Combat
Hitpoints255
Attack300
Strength300
Defence300
Magic150
Ranged1
Attack stylesStab, magic and ranged
Maximum hit31
Attack interval (ticks)4
ImmunitiesVenom
Access and rewards
PetKalphite princess

The Kalphite Queen is a two-form boss in the Kalphite Lair. Each form has 255 hitpoints. Defeating her first form restores her hitpoints and starts the second; defeat both forms to receive drops. For the Echo encounter, see Echo Kalphite Queen.

Getting there

Choose Kalphite queen in the Sarim Hub to reach the upper lair. Bring a rope on your first visit and use it on the hive entrance to open the route to the boss. The rope is consumed when you first open this entrance.

Fight

The first form has stronger defence against magic and ranged, with its lowest defence bonus against crush. The second form has stronger defence against melee, with its lowest bonuses against magic and ranged. These resistances do not make either form immune to an attack style.

NPCKalphite QueenSecond form
Combat
Hitpoints255
Attack300
Strength300
Defence300
Magic150
Ranged1
Attack stylesStab, magic and ranged
Maximum hit31
Attack interval (ticks)4
ImmunitiesVenom
WeaknessLower magic/ranged defence bonuses

Both forms attack every four ticks with melee, magic or ranged, hitting up to 31. Magic and ranged attacks ignore the target's Defence.

Her magic chains between nearby players, hitting up to four times. Each new target must be within two tiles of the previous one, so spread out to limit the chain. Her ranged attack also hits other players near its target. Nearby idle NPCs can join the fight.

The Queen is immune to venom, but can be poisoned. She cannot be damaged during the transformation; wait for the second form to become attackable.

Drops

Drops are awarded after the second form dies. Rates below are for one normal-world drop roll without reward bonuses or extra rolls.

Item Quantity Rarity
Rune chainbody 1 1/32
Lava battlestaff 1 1/32
Red d'hide body 1 1/66
Rune knife (poisoned) 25 1/73
Battlestaff 10–30 1/73
Dragon chainbody 1 1/110
Dragon 2h sword 1 1/110
Monkfish 3 1/43
Shark 2 1/66
Super combat potion(2) 1 1/66
Ranging potion(3) 1 1/66
Superantipoison(2) 1 1/72
Dark crab 2 1/72
Saradomin brew(4) 1 1/108
Super restore(4) 1 1/108
Prayer potion(4) 2 1/108
Watermelon seed 25 1/26
Torstol seed 2 1/37
Magic seed 2 1/53
Papaya tree seed 2 1/60
Palm tree seed 2 1/88
Blood rune 100 1/24
Mithril arrow 500 1/32
Rune arrow 250 1/66
Death rune 150 1/55
Uncut ruby 25 1/3
Uncut emerald 25 1/37
Uncut diamond 25 1/55
Potato cactus 100 1/76
Wine of zamorak 60 1/76
Coins 15,000–20,000 1/76
Ensouled kalphite head 1 1/56
Runite bar 3 1/56
Magic logs 60 1/84
Grapes 100 1/84
Bucket of sand 100 1/84
Cactus spine 10 1/84
Gold ore 250 1/168
Weapon poison(++) 5 1/168
Clue scroll (elite) 1 1/252
Kalphite Queen head 1 1/252
Jar of sand 1 1/252
Dragon pickaxe 1 1/504

Additional rewards

The killer has a 1/1001 chance to receive Kalphite princess on each pet roll, before boosts.

Three separate bonus-coin rolls can award 500,000 or 2,000,000 coins, 2,000,000 or 5,000,000 coins, and 25,000,000 or 50,000,000 coins. These rolls are independent of the main table and can succeed together. Donation benefits can change the amounts.

More boss guides