Scurrius

From Sarim Wiki
Revision as of 21:45, 1 October 2026 by Maintenance script (talk | contribs) (Add source-reviewed Sarim boss guides and boss directory navigation)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
NPCScurriusOrdinary encounter
Source-reviewed implementation; deployment unverified
Details
NPC typeBoss
LocationVarrock sewers; private encounter
Combat
Hitpoints1100
Attack320
Strength320
Defence24
Magic190
Ranged210
Attack stylesMelee, magic and ranged
Maximum hitTail/magic/ranged: base up to 55; falling rubble: 18–25
Attack interval (ticks)4
Access and rewards
LootScurrius' spine; supplies; equipment
PetScurry
Base stats and damage rolls; player effects and special modes can differ.

Scurrius is the rat boss reached through the Sarim Hub's Scurrius destination. This sends you to the sewer entrance rather than starting the fight immediately. The encounter combines a tail swipe, ranged and magic projectiles, summoned rats and falling rubble. His base 1,100 Hitpoints make sustained damage and correct protection prayers useful throughout the fight.

Getting there

Choose Scurrius in the teleport Hub, then use the entrance's private option and confirm creation of the instance. This entrance route skips the instance-token charge. The public option currently directs players to use private entry.

Instance creation respects teleport restrictions and blocks creation from Wilderness locations outside its allowed exception. Hub travel also uses the usual teleport checks, including teleblock, locked states and the level-20 Wilderness departure limit. Use the exit's cross option for a confirmation, or quick-escape to return to the sewer entrance.

Fighting Scurrius

Scurrius begins with melee tail swipes. His first health transition is below 80%, when he moves toward a food trough. During the trough sequence he continues to launch magic or ranged projectiles and can heal. The healing amount scales with the number of nearby players, so this is a useful time to keep attacking rather than treating his movement as a complete pause.

Below 31% health, the low-health phase uses ranged and magic attacks with occasional falling rubble. The fight reevaluates its phase from current health, so healing can move it back toward an earlier phase. Watch the attack itself instead of assuming that a health threshold permanently locks a phase.

Protection prayers reduce the boss's scripted base damage ranges rather than eliminating every attack. Tail swipes roll up to 55 without protection, or 9 with Protect from Melee. Magic rolls up to 55, or 5 with Protect from Magic; ranged rolls up to 55, or 7 with Protect from Missiles. These are base rolls before additional player damage modifiers.

Move away from marked rubble tiles: after a two-tick delay, players still on an affected tile face a base hit of 18–25. A rubble sequence marks ten positions, including the targeted player's current position. Summoned rats arrive in groups of six; their damage listener allows a normal incoming hit to remove their remaining health. Deal with them while continuing to watch projectiles and rubble.

Rewards

Scurrius' spine is a notable reward. The sewer trader exchanges one spine for one antique lamp after confirmation. Scurry is associated with a separate pet-unlock roll.

Main drop table

The table lists the ordinary boss's configured main loot and quantity per awarded outcome, before player effects. Guaranteed entries are separate from optional rewards. It excludes shared bonus cash, clue, rare-table and event rewards. Rates are omitted because candidate selection, priority and player modifiers affect the final chance.

Item Quantity Delivery
Big bones 1 Guaranteed
Raw rat meat 1 Guaranteed
Adamant platebody 1 Possible
Rune med helm 1 Possible
Rune full helm 1 Possible
Rune sq shield 1 Possible
Rune chainbody 1 Possible
Rune battleaxe 1 Possible
Adamant arrow 20–50 Possible
Rune arrow 20–50 Possible
Chaos rune 70–125 Possible
Death rune 40–90 Possible
Law rune 10–30 Possible
Trout 1–3 Possible
Tuna 1–3 Possible
Lobster 1–3 Possible
Prayer potion (4) 1 Possible
Shark 1 Possible
Ranging potion (1) 1 Possible
Super strength (1) 1 Possible
Coins 100000–500000 Possible
Clue scroll medium 1 Possible
Scurrius' spine 1 Possible
Cheese 1 Possible

Verification scope

Source-reviewed on 1 October 2026; deployment remains unverified. Cache-derived combat level, footprint and examine text are unspecified.

Return to Bosses.