Vorkath: Difference between revisions

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Display boss drop chances as whole-number 1/N ratios
Rewrite boss guides in a player-focused game wiki style
 
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{{Infobox NPC
{{Infobox NPC
|name = Vorkath
|name = Vorkath
|context = Source-reviewed implementation — 1 October 2026
|npc_type = Boss
|npc_type = Boss
|location = Private Vorkath arena
|location = Private Vorkath arena
Line 13: Line 12:
|attack_ticks = 5
|attack_ticks = 5
|immunities = Poison<br />Venom
|immunities = Poison<br />Venom
|requirements = No boss-specific level or quest gate on this entry route
|loot = Superior dragon bones; dragonbone necklace; draconic and skeletal visages
|loot = Superior dragon bones; dragonbone necklace; draconic and skeletal visages
|pet = Vorki
|pet = Vorki
}}
}}


''Source-reviewed on 1 October 2026. This page describes the reviewed Sarim implementation; the running game version has not yet been compared.''
'''Vorkath''' is a dragon boss fought in a private arena. He has 750 hitpoints and uses melee, magic, ranged and dragonfire attacks. After six regular attacks, he uses a special attack, alternating between acid and a zombified spawn.
 
[[Bosses|← Boss directory]]
 
'''Vorkath''' is a private-arena dragon encounter with 750 hitpoints in the reviewed implementation. Its regular attacks combine melee, magic, ranged and several dragonfire attacks. After six regular attacks, it uses a special; the acid and zombified-spawn specials alternate.


== Getting there ==
== Getting there ==
Choose Vorkath in the boss teleports, then climb the barrier to create a private arena. Poke the sleeping dragon to begin the fight. The reviewed entry route charges no fee and has no boss-specific quest or level check; general teleport restrictions still apply.
Choose '''Vorkath''' in the [[Teleports Menu|Sarim Hub]], then climb the barrier to enter a private arena. Entry is free and requires no boss-specific quest or level. '''Poke''' the sleeping dragon to start the fight.


After a kill, Vorkath returns to its sleeping form. Poke it again for another fight. Leaving the private area destroys that arena.
After a kill, Vorkath returns to his sleeping form. Poke him again for another fight. Leaving the area closes the private arena.


== Attacks and responses ==
== Fight ==
Melee has a base maximum of 35, while ordinary magic and ranged attacks have a base maximum of 32. These are damage-roll bounds, before player protections and effects.
Vorkath's melee attacks hit up to 35, while ordinary magic and ranged attacks hit up to 32.


The dragonfire attacks differ: fire breath rolls up to 80, venom breath up to 60, and the purple breath up to 70. Purple breath also disables active prayers; check and restore your prayer after it lands. Venom breath can apply venom. Dragonfire resistance is penetrated by some of these attacks, so protection should not be treated as a promise of zero damage.
His fire breath hits up to 80, venom breath up to 60, and purple breath up to 70 before protection. Dragonfire protection reduces damage, but does not block every breath completely. Venom breath can inflict venom. Purple breath switches off active prayers; turn them back on after it lands.


The high fireball targets your position. Three ticks later it can roll 50–90 damage if you are still within one tile of that position. Move far enough to leave that danger area.
The high fireball targets your position and lands three ticks later. It deals 50–90 damage to players within one tile of that spot. Move at least two tiles away from the targeted position.


During the acid special, damage dealt to Vorkath is halved. Acid tiles can damage you and heal Vorkath. The repeated fireballs check their original target tile when they land: moving off that tile prevents their damage. Keep moving through clear tiles rather than standing in acid.
=== Acid attack ===
Vorkath takes half damage during the acid attack. Acid tiles damage you and heal him. Keep moving through clear tiles to avoid the acid and repeated fireballs. Each fireball strikes the tile you occupied when it was fired.


The spawn special freezes you for 15 seconds and makes Vorkath immune to attacks while the zombified spawn is alive. An unblocked Crumble Undead hit deals the spawn's remaining hitpoints. Kill it before it reaches you; its explosion can roll up to 60 damage. When it dies or disappears, Vorkath's immunity ends and the freeze is cleared.
=== Zombified spawn ===
This attack freezes you for 15 seconds and makes Vorkath immune to damage while the zombified spawn is alive. Cast '''Crumble Undead''' to kill the spawn with one successful hit. Kill it before it reaches you: its explosion hits up to 60. Removing the spawn ends Vorkath's immunity and clears the freeze.


== Selected drops ==
== Drops ==
The table uses one ordinary baseline loot slot, zero drop-rate bonus, no extra-roll or seasonal effects, and no loot-transforming effects. Chances include competition among all successful rare entries. Quantities are per award.
Each kill drops two superior dragon bones and two blue dragonhides, plus one reward from the main table. Selected rewards are listed below. Rates are per kill in the normal world, without reward bonuses or extra rolls.


{| class="wikitable"
{| class="wikitable"
! Item !! Quantity per award !! Baseline chance per kill
! Item !! Quantity !! Rarity
|-
|-
| Superior dragon bones || 2 || Guaranteed base entry
| Superior dragon bones || 2 || Always
|-
|-
| Blue dragonhide || 2 || Guaranteed base entry
| Blue dragonhide || 2 || Always
|-
|-
| Dragonbone necklace || 1 || 1/425
| Dragonbone necklace || 1 || 1/425
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|}
|}


Superior dragon bones and blue dragonhide are base guaranteed entries, generated separately from the random slot. Bone-processing equipment can consume bones before they reach the ground.
=== Pet ===
'''Vorki''' has a '''1/1001''' chance per pet roll before boosts.


== Pet ==
[[Bosses|More boss guides]]
Vorki is rolled separately. With the unmodified pet average and one pet roll, its chance is '''1/1001'''. Boosts and extra pet rolls change the per-kill chance.


[[Category:Bosses]]
[[Category:Bosses]]

Latest revision as of 22:16, 1 October 2026

NPCVorkath
Details
NPC typeBoss
LocationPrivate Vorkath arena
Combat
Hitpoints750
Attack560
Strength308
Defence214
Magic150
Ranged308
Attack stylesMelee
Magic
Ranged
Dragonfire
Attack interval (ticks)5
ImmunitiesPoison
Venom
Access and rewards
LootSuperior dragon bones; dragonbone necklace; draconic and skeletal visages
PetVorki

Vorkath is a dragon boss fought in a private arena. He has 750 hitpoints and uses melee, magic, ranged and dragonfire attacks. After six regular attacks, he uses a special attack, alternating between acid and a zombified spawn.

Getting there

Choose Vorkath in the Sarim Hub, then climb the barrier to enter a private arena. Entry is free and requires no boss-specific quest or level. Poke the sleeping dragon to start the fight.

After a kill, Vorkath returns to his sleeping form. Poke him again for another fight. Leaving the area closes the private arena.

Fight

Vorkath's melee attacks hit up to 35, while ordinary magic and ranged attacks hit up to 32.

His fire breath hits up to 80, venom breath up to 60, and purple breath up to 70 before protection. Dragonfire protection reduces damage, but does not block every breath completely. Venom breath can inflict venom. Purple breath switches off active prayers; turn them back on after it lands.

The high fireball targets your position and lands three ticks later. It deals 50–90 damage to players within one tile of that spot. Move at least two tiles away from the targeted position.

Acid attack

Vorkath takes half damage during the acid attack. Acid tiles damage you and heal him. Keep moving through clear tiles to avoid the acid and repeated fireballs. Each fireball strikes the tile you occupied when it was fired.

Zombified spawn

This attack freezes you for 15 seconds and makes Vorkath immune to damage while the zombified spawn is alive. Cast Crumble Undead to kill the spawn with one successful hit. Kill it before it reaches you: its explosion hits up to 60. Removing the spawn ends Vorkath's immunity and clears the freeze.

Drops

Each kill drops two superior dragon bones and two blue dragonhides, plus one reward from the main table. Selected rewards are listed below. Rates are per kill in the normal world, without reward bonuses or extra rolls.

Item Quantity Rarity
Superior dragon bones 2 Always
Blue dragonhide 2 Always
Dragonbone necklace 1 1/425
Jar of decay 1 1/623
Draconic visage 1 1/1247
Skeletal visage 1 1/1247

Pet

Vorki has a 1/1001 chance per pet roll before boosts.

More boss guides