Zulrah: Difference between revisions
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{{Infobox NPC | {{Infobox NPC | ||
|name = Zulrah | |name = Zulrah | ||
|npc_type = Boss | |npc_type = Boss | ||
|location = Private shrine reached from Zul-Andra | |location = Private shrine reached from Zul-Andra | ||
| Line 11: | Line 10: | ||
|ranged = 300 | |ranged = 300 | ||
|attack_styles = Ranged<br />Magic<br />Delayed melee | |attack_styles = Ranged<br />Magic<br />Delayed melee | ||
|attack_ticks = 3 normal/tanzanite; 5 magma | |attack_ticks = 3 normal/tanzanite; 5 magma | ||
|venom = Boss attacks and snakelings can apply venom | |venom = Boss attacks and snakelings can apply venom | ||
|immunities = Poison<br />Venom | |immunities = Poison<br />Venom | ||
| | |loot = [[Zulrah's scales|Zulrah scales]]; [[Tanzanite fang|tanzanite fang]]; [[Magic fang|magic fang]]; [[Serpentine visage|serpentine visage]]; mutagens | ||
| | |pet = Pet snakeling | ||
|pet = Pet snakeling | |||
}} | }} | ||
'' | '''Zulrah''' is a serpent boss fought in a private shrine reached from Zul-Andra. She has 500 hitpoints and changes form and position throughout the fight. Each encounter follows one of four randomly chosen rotations. | ||
== Getting there == | |||
Choose '''Zulrah''' in the [[Teleports Menu|Sarim Hub]] to reach Zul-Andra. Use the boat and confirm the trip, or choose its second option, to enter the shrine. Entry is free and requires no boss-specific quest or level. | |||
'''Zulrah''' | |||
After a kill, read the exit object to return to Zul-Andra, or stay for another fight. Zulrah chooses a new rotation when she respawns. | |||
== Fight == | |||
Zulrah's forms use different attacks and defence bonuses: | |||
* '''Normal (serpentine) form''' attacks with ranged. | |||
* '''Normal | * '''Tanzanite form''' chooses magic or ranged with equal probability for each attack. | ||
* '''Tanzanite form | * '''Magma form''' marks a position and strikes after a delay. Move out of the marked area. The strike deals 20–41 damage and ignores Defence and protection prayers. | ||
* '''Magma form | * '''Alternating phase''' uses the normal form and alternates ranged and magic attacks. Two rotations start this phase with ranged; the other two start with magic. | ||
* '''Alternating phase | |||
Ordinary magic and ranged attacks | Ordinary magic and ranged attacks hit up to 41. Zulrah attacks every three ticks in her normal and tanzanite forms, and every five ticks in her magma form. | ||
Avoid toxic clouds: their damage ignores Defence and protection prayers. Up to three snakelings appear at a time, attacking with magic or melee and hitting up to 15. Both Zulrah and the snakelings can inflict venom. Zulrah is immune to poison and venom. | |||
== | == Drops == | ||
Zulrah drops 100–300 scales and rolls twice for random loot. The table below lists selected rewards. Rates are the chance of receiving an item at least once per normal-world kill, without reward bonuses, extra rolls or Snake Charmer. Quantities are per drop. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Item ! | ! scope="col" | Item | ||
! scope="col" | Quantity | |||
! scope="col" | Rarity | |||
|- | |- | ||
| Zulrah’s scales | | [[Zulrah's scales|Zulrah’s scales]] | ||
| 100–300 | |||
| Always | |||
|- | |- | ||
| Tanzanite fang | | [[Tanzanite fang]] | ||
| 1 | |||
| 1/207 | |||
|- | |- | ||
| Magic fang | | [[Magic fang]] | ||
| 1 | |||
| 1/207 | |||
|- | |- | ||
| Serpentine visage | | [[Serpentine visage]] | ||
| 1 | |||
| 1/207 | |||
|- | |- | ||
| Uncut onyx | | Uncut onyx | ||
| 1 | |||
| 1/207 | |||
|- | |- | ||
| Zulrah’s scales | | [[Zulrah's scales|Zulrah’s scales]] | ||
| 500 | |||
| 1/31 | |||
|- | |- | ||
| Jar of swamp | | Jar of swamp | ||
| 1 | |||
| 1/1901 | |||
|- | |- | ||
| Tanzanite mutagen | | Tanzanite mutagen | ||
| 1 | |||
| 1/1901 | |||
|- | |- | ||
| Magma mutagen | | Magma mutagen | ||
| 1 | |||
| 1/1901 | |||
|} | |} | ||
The | The 500-scale drop is additional to the guaranteed scales. Perks can increase scale quantities. | ||
=== Pet === | |||
'''Pet snakeling''' has a '''1/1001''' chance per pet roll before boosts when Zulrah is killed in her normal form, including the alternating phase. Kills in magma or tanzanite form do not roll for the pet. | |||
[[Bosses|More boss guides]] | |||
[[Category:Bosses]] | [[Category:Bosses]] | ||
Latest revision as of 07:01, 2 October 2026
| Details | |
|---|---|
| NPC type | Boss |
| Location | Private shrine reached from Zul-Andra |
| Combat | |
| Hitpoints | 500 |
| Attack | 1 |
| Strength | 1 |
| Defence | 300 |
| Magic | 300 |
| Ranged | 300 |
| Attack styles | Ranged Magic Delayed melee |
| Attack interval (ticks) | 3 normal/tanzanite; 5 magma |
| Venom | Boss attacks and snakelings can apply venom |
| Immunities | Poison Venom |
| Access and rewards | |
| Loot | Zulrah scales; tanzanite fang; magic fang; serpentine visage; mutagens |
| Pet | Pet snakeling |
Zulrah is a serpent boss fought in a private shrine reached from Zul-Andra. She has 500 hitpoints and changes form and position throughout the fight. Each encounter follows one of four randomly chosen rotations.
Getting there
Choose Zulrah in the Sarim Hub to reach Zul-Andra. Use the boat and confirm the trip, or choose its second option, to enter the shrine. Entry is free and requires no boss-specific quest or level.
After a kill, read the exit object to return to Zul-Andra, or stay for another fight. Zulrah chooses a new rotation when she respawns.
Fight
Zulrah's forms use different attacks and defence bonuses:
- Normal (serpentine) form attacks with ranged.
- Tanzanite form chooses magic or ranged with equal probability for each attack.
- Magma form marks a position and strikes after a delay. Move out of the marked area. The strike deals 20–41 damage and ignores Defence and protection prayers.
- Alternating phase uses the normal form and alternates ranged and magic attacks. Two rotations start this phase with ranged; the other two start with magic.
Ordinary magic and ranged attacks hit up to 41. Zulrah attacks every three ticks in her normal and tanzanite forms, and every five ticks in her magma form.
Avoid toxic clouds: their damage ignores Defence and protection prayers. Up to three snakelings appear at a time, attacking with magic or melee and hitting up to 15. Both Zulrah and the snakelings can inflict venom. Zulrah is immune to poison and venom.
Drops
Zulrah drops 100–300 scales and rolls twice for random loot. The table below lists selected rewards. Rates are the chance of receiving an item at least once per normal-world kill, without reward bonuses, extra rolls or Snake Charmer. Quantities are per drop.
| Item | Quantity | Rarity |
|---|---|---|
| Zulrah’s scales | 100–300 | Always |
| Tanzanite fang | 1 | 1/207 |
| Magic fang | 1 | 1/207 |
| Serpentine visage | 1 | 1/207 |
| Uncut onyx | 1 | 1/207 |
| Zulrah’s scales | 500 | 1/31 |
| Jar of swamp | 1 | 1/1901 |
| Tanzanite mutagen | 1 | 1/1901 |
| Magma mutagen | 1 | 1/1901 |
The 500-scale drop is additional to the guaranteed scales. Perks can increase scale quantities.
Pet
Pet snakeling has a 1/1001 chance per pet roll before boosts when Zulrah is killed in her normal form, including the alternating phase. Kills in magma or tanzanite form do not roll for the pet.