Giant Mole: Difference between revisions

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{{Infobox NPC
{{Infobox NPC
|name = Giant Mole
|name = Giant Mole
|variant = Ordinary encounter
|context = Source-reviewed implementation; deployment unverified
|notes = Base stats and damage rolls; player effects and special modes can differ.
|npc_type = Boss
|npc_type = Boss
|location = Giant Mole lair
|location = Giant Mole lair
Line 19: Line 16:
}}
}}


'''Giant Mole''' is a melee boss found in its underground lair. The Sarim Hub's '''Giant mole''' destination takes you directly into the public lair. Its base 200 Hitpoints and straightforward close-range attacks make this encounter easier to understand than bosses with several active attack styles.
The '''Giant Mole''' is a melee boss in the Giant Mole lair beneath Falador park. She has 200 hitpoints and attacks with close-range crush attacks.


== Getting there ==
== Getting there ==
Choose '''Giant mole''' in the teleport Hub to reach the public encounter. The boss has a configured public spawn in the lair. An alternative entrance is the molehill in Falador park: dig with a spade to choose the public lair or view instance options. Climb the lair exit to leave.
Choose '''Giant mole''' in the [[Teleports Menu|Sarim Hub]] to enter the public lair. Alternatively, dig at the molehill in Falador park with a spade to choose public entry or view the instance options. Climb the lair exit to leave.


The Hub route uses the normal teleport checks. Teleblock, a locked state or a blocking activity can prevent travel, and the default teleport cannot depart from above level 20 Wilderness.  
== Fight ==
The Giant Mole attacks every four ticks when within one tile, with a maximum hit of 21. '''Protect from Melee''' blocks her melee attacks.


The public encounter and an instance should be treated as separate entry choices. This guide's combat figures describe the ordinary boss's base configuration; they do not establish a live instance fee or a special mode's modifiers. Check the instance option shown to your character before committing to an alternate entry route.
The Giant Mole does not burrow on Sarim. Stay on the boss and continue attacking throughout the fight.


== Fighting the mole ==
== Drops ==
The mole uses a close-range melee attack with the crush style. It attacks when within one tile and has a configured four-tick attack interval. Its base maximum damage is 21. Protect from Melee changes the handler's base damage maximum to zero, making that prayer the clearest defensive choice for its ordinary attack.
Each kill drops big bones, a mole claw and one to three mole skins, alongside a random reward from the main table.
 
The source-reviewed Sarim version does not trigger the familiar burrowing chase. The damage handler contains a low-health burrow check, but the actual burrow invocation is disabled. Keep attacking the current boss rather than preparing to chase repeated underground teleports.
 
The base combat levels are 200 Attack, 200 Strength, 200 Defence and 200 Magic, with 1 Ranged. These are NPC skill levels, not accuracy or defence bonuses. Damage reduction, gear effects and special game modes can still alter what your character experiences, so the base stat summary should not be read as a guarantee of a particular damage-per-second result.
 
== Rewards ==
The main loot path guarantees one set of big bones, one mole claw and one to three mole skins before relevant reward-routing effects. The remaining configured main-table outcomes include equipment, runes, supplies and an elite clue scroll. '''Baby mole''' is associated with a separate pet-unlock roll.
 
Guaranteed materials are processed separately from the optional main-table reward. Additional loot rolls or auto-loot effects do not mean every listed optional reward appears on each kill. Watch the ground and your inventory or storage destinations when collecting loot, particularly if a bone-processing or automatic pickup effect is active.
 
== Main drop table ==
The table lists the ordinary boss's configured main loot and quantity per awarded outcome, before player effects. Guaranteed entries are separate from optional rewards. It excludes shared bonus cash, clue, rare-table and event rewards. Rates are omitted because candidate selection, priority and player modifiers affect the final chance.


{| class="wikitable"
{| class="wikitable"
! Item !! Quantity !! Delivery
! Item !! Quantity !! Rarity
|-
|-
| Big bones || 1 || Guaranteed
| Big bones || 1 || Always
|-
|-
| Mole claw || 1 || Guaranteed
| Mole claw || 1 || Always
|-
|-
| Mole skin || 1–3 || Guaranteed
| Mole skin || 1–3 || Always
|-
|-
| Air rune || 105 || Possible
| Air rune || 105 || Unknown
|-
|-
| Fire rune || 105 || Possible
| Fire rune || 105 || Unknown
|-
|-
| Blood rune || 15 || Possible
| Blood rune || 15 || Unknown
|-
|-
| Death rune || 7 || Possible
| Death rune || 7 || Unknown
|-
|-
| Law rune || 15 || Possible
| Law rune || 15 || Unknown
|-
|-
| Iron arrow || 690 || Possible
| Iron arrow || 690 || Unknown
|-
|-
| Adamant longsword || 1 || Possible
| Adamant longsword || 1 || Unknown
|-
|-
| Mithril axe || 1 || Possible
| Mithril axe || 1 || Unknown
|-
|-
| Mithril battleaxe || 1 || Possible
| Mithril battleaxe || 1 || Unknown
|-
|-
| Mithril platebody || 1 || Possible
| Mithril platebody || 1 || Unknown
|-
|-
| Rune med helm || 1 || Possible
| Rune med helm || 1 || Unknown
|-
|-
| Amulet of strength || 1 || Possible
| Amulet of strength || 1 || Unknown
|-
|-
| Iron ore || 100 || Possible
| Iron ore || 100 || Unknown
|-
|-
| Mithril bar || 1 || Possible
| Mithril bar || 1 || Unknown
|-
|-
| Shark || 4 || Possible
| Shark || 4 || Unknown
|-
|-
| Yew logs || 100 || Possible
| Yew logs || 100 || Unknown
|-
|-
| Oyster pearls || 1 || Possible
| Oyster pearls || 1 || Unknown
|-
|-
| Clue scroll elite || 1 || Possible
| Clue scroll elite || 1 || Unknown
|}
|}


== Verification scope ==
=== Pet ===
Source-reviewed on 1 October 2026; deployment remains unverified. Cache-derived combat level, footprint and examine text are unspecified.
'''Baby mole''' is rolled separately from the item drops.


Return to [[Bosses]].
[[Bosses|More boss guides]]


[[Category:Bosses]]
[[Category:Bosses]]

Revision as of 22:16, 1 October 2026

NPCGiant Mole
Details
NPC typeBoss
LocationGiant Mole lair
Combat
Hitpoints200
Attack200
Strength200
Defence200
Magic200
Ranged1
Attack stylesMelee (crush)
Maximum hit21
Attack interval (ticks)4
Access and rewards
LootMole claw; mole skins; supplies
PetBaby mole

The Giant Mole is a melee boss in the Giant Mole lair beneath Falador park. She has 200 hitpoints and attacks with close-range crush attacks.

Getting there

Choose Giant mole in the Sarim Hub to enter the public lair. Alternatively, dig at the molehill in Falador park with a spade to choose public entry or view the instance options. Climb the lair exit to leave.

Fight

The Giant Mole attacks every four ticks when within one tile, with a maximum hit of 21. Protect from Melee blocks her melee attacks.

The Giant Mole does not burrow on Sarim. Stay on the boss and continue attacking throughout the fight.

Drops

Each kill drops big bones, a mole claw and one to three mole skins, alongside a random reward from the main table.

Item Quantity Rarity
Big bones 1 Always
Mole claw 1 Always
Mole skin 1–3 Always
Air rune 105 Unknown
Fire rune 105 Unknown
Blood rune 15 Unknown
Death rune 7 Unknown
Law rune 15 Unknown
Iron arrow 690 Unknown
Adamant longsword 1 Unknown
Mithril axe 1 Unknown
Mithril battleaxe 1 Unknown
Mithril platebody 1 Unknown
Rune med helm 1 Unknown
Amulet of strength 1 Unknown
Iron ore 100 Unknown
Mithril bar 1 Unknown
Shark 4 Unknown
Yew logs 100 Unknown
Oyster pearls 1 Unknown
Clue scroll elite 1 Unknown

Pet

Baby mole is rolled separately from the item drops.

More boss guides