Sarachnis: Difference between revisions
Add source-reviewed Sarim boss guides and boss directory navigation |
Display boss drop chances as whole-number 1/N ratios |
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| Line 45: | Line 45: | ||
| Bones || 1 || Guaranteed base entry | | Bones || 1 || Guaranteed base entry | ||
|- | |- | ||
| Jar of eyes || 1 || | | Jar of eyes || 1 || 1/485 | ||
|- | |- | ||
| Giant egg sac (full) || 1 || | | Giant egg sac (full) || 1 || 1/38 | ||
|- | |- | ||
| Sarachnis cudgel || 1 || | | Sarachnis cudgel || 1 || 1/485 | ||
|} | |} | ||
Revision as of 21:54, 1 October 2026
| Source-reviewed implementation — 1 October 2026 | |
| Details | |
|---|---|
| NPC type | Boss |
| Location | Forthos Dungeon |
| Combat | |
| Hitpoints | 400 |
| Attack | 200 |
| Strength | 240 |
| Defence | 150 |
| Magic | 150 |
| Ranged | 300 |
| Attack styles | Crush melee Ranged |
| Maximum hit | 31 per ordinary hit before player effects |
| Attack interval (ticks) | 4 |
| Immunities | Poison Venom |
| Access and rewards | |
| Requirements | No boss-specific level or quest gate on the boss teleport; general teleport restrictions apply |
| Loot | Sarachnis cudgel; jar of eyes; giant egg sac |
| Pet | Sraracha |
Source-reviewed on 1 October 2026. This page describes the reviewed Sarim implementation; the running game version has not yet been compared.
Sarachnis is the spider boss in Forthos Dungeon. The reviewed encounter has 400 hitpoints and uses crush melee at close range or ranged attacks when its target is farther away. Its web-and-move mechanic breaks up the fight, and successful ordinary attacks heal the boss.
Getting there
Choose Sarachnis in the boss teleports. The destination is outside the lair. The lair entrance offers global and instanced options; the instanced option reached through this entrance skips the token charge. That entrance option refuses entry while you are defending in combat.
Dungeon webs can be cut using a knife in the inventory or a sharp equipped weapon. A failed slash can be retried. Ordinary boss teleports remain subject to teleport blocks, area restrictions and the usual player-state checks.
Fighting Sarachnis
Each ordinary melee or ranged hit has a base maximum of 31 before player effects. A hit that deals positive damage heals Sarachnis for 10, so preventing damage also limits its healing.
The web move freezes nearby players for six seconds, places temporary webs, and sends Sarachnis toward a lair corner. Combat is reset during the move, and the boss chooses a nearby player when it resumes. Reposition and re-engage after the movement finishes. The reviewed handler's minion-summoning sections are disabled.
Group fights need care: the current ranged implementation can repeat a hit on the same target for each nearby player. The movement counter is shared between Sarachnis encounters, so a strict four-attacks-per-player rhythm should not be assumed. Private-lair movement has not been checked in the running game.
Selected drops
These are ordinary baseline award chances with one normal loot slot, zero drop-rate bonus, no extra-roll effects, no seasonal override and no loot-transforming effects. Quantities are per selected award. Equipment and perks can change quantities or delivery.
| Item | Quantity per award | Baseline chance per kill |
|---|---|---|
| Bones | 1 | Guaranteed base entry |
| Jar of eyes | 1 | 1/485 |
| Giant egg sac (full) | 1 | 1/38 |
| Sarachnis cudgel | 1 | 1/485 |
The random reward is chosen after successful rare drops take priority over common drops. The chances above include competition between successful rare entries. The giant egg sac is part of the common selection pool; it is not guaranteed.
Pet
Sraracha is checked separately from the item table. With an unmodified pet average and one pet roll, the chance is 1/1001. Pet boosts and additional pet rolls change the chance for a whole kill.