Argentavis
| Details | |
|---|---|
| NPC type | Boss |
| Location | Argentavis's lair |
| Combat | |
| Hitpoints | 1200 |
| Attack | 130 |
| Strength | 130 |
| Defence | 5 |
| Magic | 1 |
| Ranged | 130 |
| Attack styles | Magic, Ranged |
| Maximum hit | 14 (regular attacks); 17 (tornadoes) |
| Attack interval (ticks) | 6 |
| Immunities | Neither poison nor venom |
| Respawn interval (ticks) | 22 |
| Access and rewards | |
| Pet | Awwgentavis |
Argentavis is a boss found in its lair through the Sarim Hub. It attacks with Magic and Ranged, summons minions, and sends tornadoes after players.
Getting there
Open the Sarim Hub, choose Bosses, then select Argentavis. The teleport takes you to the public lair.
Fight
Regular attacks
Argentavis attacks every six ticks, using either Magic or Ranged for a max hit of 14 when unprotected. Its attacks hit every player in the lair. It usually repeats the same style, but can switch on the next attack. Protect from Magic and Protect from Missiles block the matching regular attacks. Watch for a change in projectiles and switch prayers accordingly.
Minions
Argentavis summons one minion for each player in the lair. Each minion has 50 hitpoints and attacks its assigned player with crush melee, hitting up to 8.
Kill the minions when they appear. They temporarily protect Argentavis from incoming attacks; clearing them lets you return your attention to the boss.
Tornadoes
A tornado appears near each player and follows them around the lair. Sharing a tile with your tornado deals 10–17 damage each tick, even through protection prayers. Keep moving and avoid letting it catch up. Tornadoes last for 18 ticks and disappear when Argentavis dies.
Pet
The killer has a 1/1001 chance to receive Awwgentavis on each pet roll before boosts.