Balance Elemental
| Details | |
|---|---|
| NPC type | Boss |
| Combat | |
| Hitpoints | 5,000 |
| Attack | 350 |
| Strength | 400 |
| Defence | 200 |
| Magic | 300 |
| Ranged | 350 |
| Attack styles | Melee, Ranged and Magic |
| Attack interval (ticks) | 7 |
| Immunities | Poison and venom |
| Weakness | Use the style not covered by its protection icons |
| Access and rewards | |
| Entry cost | Free through the Sarim Hub |
Balance Elemental is a boss that switches between Melee, Ranged and Magic forms. Each form blocks two combat styles, so bring equipment for all three styles and switch weapons when its protection icons change.
Getting there
Open the Sarim Hub, choose Bosses → Balance Elemental, then confirm the instance prompt. This route does not cost instance tokens. Collect your drops before leaving; the instance closes when its host leaves.
Preparation
Bring Melee, Ranged and Magic weapons, their required ammunition or runes, food and prayer restoration. Keep all three protection prayers ready. The elemental is immune to poison and venom.
Fight
Forms and prayers
Match your protection prayer to the elemental's form and attack with the style it leaves unprotected:
| Elemental form | Protection prayer | Your attack style |
|---|---|---|
| Melee | Protect from Melee | Magic |
| Ranged | Protect from Missiles | Melee |
| Magic | Protect from Magic | Ranged |
Protection prayers reduce the elemental's regular attacks but do not block all damage. It can change form during combat as well as after taking damage; watch its icons instead of relying on a fixed rotation.
Special attacks
- Falling rocks: move away from each marked tile. The attack marks your position repeatedly for eight waves, so keep watching for new marks after the first rock falls.
- Ice spikes: leave the marked tile before the spike erupts. Remaining there causes heavy damage.
- Prayer drain: move off the marked tile before it activates. A hit drains up to 99 Prayer points; restore Prayer and reactivate protection if needed.
Move as soon as a floor effect appears, then resume attacking with the correct style. Special attacks can accompany regular attacks, so keep your protection prayer active while dodging. In a group, avoid standing next to the elemental's current target during its Melee form.
Drops
The following are selected main-table rewards. Quantities are for one award before quantity bonuses; extra loot rolls can produce additional awards. The same main-table rewards are available in all three forms.
| Item | Quantity | Rarity |
|---|---|---|
| Coins | 250,000–1,000,000 | Unknown |
| Ancient scimitar | 1 | Unknown |
| Donator mystery box | 1 | Unknown |
| Solar spear | 1 | Unknown |
| Armour break sigil | 1 | Unknown |
| Critical hit sigil | 1 | Unknown |
| Perk point scroll | 1–3 | Unknown |
| Double drops scroll (30 minutes) | 1–2 | Unknown |
| Double exp scroll (30 minutes) | 1–2 | Unknown |
| Glistening minerals | 10–35 | Unknown |
| Shiny minerals | 15–40 | Unknown |
The Balance elemental pet is a separate reward.