Warriors Guild

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ActivityWarriors Guild
Details
Activity typeTokens and defender progression
Start pointSarim Hub → Warriors guild
Participation
Entry cost100 tokens carried to enter a cyclops room; 10 spent on entry and each minute inside
Rewards
RewardsBronze through dragon defenders
Wearing an Attack cape removes the token requirement and drain.

The Warriors Guild is where you earn defenders for your melee offhand slot. Animate armour for tokens, work up to a rune defender upstairs, then head to the basement for a dragon defender.

Getting there and supplies

Open Sarim Hub, search Warriors guild and teleport. If you enter through the guild's front door, it requires a combined 130 unboosted Attack and Strength.

Bring food, combat gear and a matching full helm, platebody and platelegs in your inventory. These are the pieces you will animate, so keep your fighting gear equipped separately. Plate skirts and med helms do not make an animator set.

Earn tokens

  1. Find the magical animator in the ground-floor room with Shanomi.
  2. Use one of your armour pieces on it with all three matching pieces in your inventory.
  3. Kill the animated armour.
  4. Pick up your armour and Warrior Guild Tokens from the floor, then repeat.

Choose a set you can kill comfortably. Rune armour gives the most tokens per kill, but a weaker set may be easier with starter gear.

Armour set Tokens per kill
Bronze 5
Iron 10
Steel 15
Black 20
Mithril 25
Adamant 30
Rune 40

You need at least 100 tokens in your inventory to enter a cyclops room. Bring more for a longer trip: 10 tokens are spent when you enter, then 10 each minute while you stay inside. Running out sends you back to the lobby.

Wearing an Attack cape or trimmed Attack cape removes both the 100-token entry requirement and the token drain.

Bronze to rune defender

  1. Take the staircase in the south-west of the guild to the top floor.
  2. Enter the cyclops room with your tokens. The chat message tells you which defender can drop.
  3. Kill cyclopes until that defender drops, then pick it up. Protect from Melee helps with their attacks.
  4. Leave the room and re-enter with the new defender in your inventory or equipped. Check the chat message for the next tier.
  5. Repeat until you have a rune defender.

The order is bronze → iron → steel → black → mithril → adamant → rune. Each eligible cyclops kill upstairs has a 1/10 chance to drop your current target defender.

Banked defenders do not count. Keep your best defender with you when entering. Staying in the room after a drop keeps the old tier active until you leave and come back.

Dragon defender

Once you have a rune defender, take the ladder outside the west side of the guild down to the basement. Bring the rune defender in your inventory or equip it, along with at least 100 tokens unless you are wearing an Attack cape.

Enter the basement cyclops room and kill cyclopes for a 1/20 chance per kill at a dragon defender. A carried or equipped dragon defender also lets you return for spares. Upstairs cyclopes stop at rune defenders.

Keep a spare rune defender in the bank after unlocking dragon. If you lose your best defender, bring the spare back to the basement.

Quick fixes

  • The animator will not start: carry an ordinary matching full helm, platebody and platelegs, and finish any fight you are already in.
  • The door says you need tokens: carry at least 100, or wear an Attack cape.
  • You keep getting the same defender: pick up the new one, leave the cyclops room and re-enter with it.
  • The basement refuses entry: bring a rune or dragon defender. Having one only in the bank is not enough.

See also