Emberlight

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ItemEmberlight
Equipment and use
Equipment slotWeapon
Two-handedNo
Requirements77 Attack
Attack interval (ticks)4
Special attack50% base special energy; stat drain
ChargesDoes not use Arclight charges
Acquisition
SourcesArclight + Tormented synapse; 74 Smithing

Emberlight is a melee demonbane weapon made by using a Tormented synapse on Arclight. You need 74 Smithing and an Arclight with at least 10,000 combined remaining charges and infusion. Charges spent on demon attacks build infusion. The combination awards 730 base Smithing XP and removes Arclight's old charge and infusion counters.

The base item keeps its existing item perks. Account Temper stays with its original equipment family and does not transfer to a different family. Remove attached state from the consumed component first.

Effects

Melee attacks against demon NPCs gain 125% accuracy and damage before other combat modifiers. Emberlight does not need charging.

Its special attack costs 50% energy before cost modifiers and adds 50% accuracy. An unblocked attack drains the target's Attack, Strength and Defence by 5%, increased to 15% against demons.

Emberlight can damage Doom of Mokhaiotl's demonic shield and kills an ordinary unprotected larva in one hit; giant larvae need two.


Combat bonuses

BonusesEmberlight
Base equipment bonuses before Tempering and other effects
Attack bonuses
Stab attack63
Slash attack70
Crush attack0
Magic attack0
Ranged attack0
Defence bonuses
Stab defence0
Slash defence3
Crush defence2
Magic defence5
Ranged defence0
Other bonuses
Melee strength13
Ranged strength0
Magic damage0%
Prayer0
Undead0
Slayer0