Template:Infobox Object

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This template displays Interactable game object identity and implemented action summary.

Usage

Supply only verified fields. Empty rows and empty sections are hidden; zero and No are displayed. Do not enter zero or No as a substitute for unknown data. Leave unverified parameters empty. Use one box per variant when values differ; label variant and context explicitly.

{{Infobox Object
|name = 
|image = 
|image_alt = 
|variant = 
|context = 
|object_type = 
|location = 
|examine = 
|options = 
|size = 
|requirements = 
|cost = 
|skills = 
|experience = 
|outputs = 
|respawn_ticks = 
|transforms = 
|availability = 
|object_id = 
|notes = 
}}

Parameters

Parameter Meaning
name Display name. Defaults to the current page title when omitted.
image Existing local File name, without brackets; do not use an external image URL.
image_alt Plain description of the illustration for screen readers.
caption Optional caption explaining the illustration.
variant Phase, charge state, difficulty or other variant represented by this box.
context Scope such as solo, world mode or season; supply only verified conditions.
notes Short qualifying note; longer mechanics belong in the article body.
alignment right (default), left or none; none keeps the box in normal document flow.
object_type Verified object classification.
location Verified placements or spawning contexts.
examine Verified examine text.
options Verified object actions for the described state.
size Verified footprint in game tiles, with dimensions.
requirements Verified interaction levels, unlocks, tools or account conditions.
cost Verified materials, fees or other inputs consumed.
skills Verified skills used by interactions.
experience Verified XP per action and applicable conditions; avoid inferred rates.
outputs Verified items, rewards, travel destinations or other action results.
respawn_ticks Verified replenishment or respawn delay and conditions. Unit: ticks; do not add that unit to a numeric value.
transforms Verified alternate states and the conditions that select them.
availability World, mode, season, spawn or instance restrictions.
object_id Verified numeric object ID or explicitly labelled state ID list.

Editing notes

Images must already exist on this wiki. Set image to the File name without brackets or an external URL. Boolean fields accept explicit Yes or No. Tick, XP, weight and percentage units are stated in row labels where applicable. No values, drop probabilities, alchemy prices or eligibility conditions are calculated by this display template. Links and short formatted text may be used in values. Keep long lists, drop tables and detailed mechanics in the article body. See Help:Infoboxes for the template directory and machine-generation workflow.

Interactable game object identity and implemented action summary.

Template parameters[Edit template data]

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
Namename

Display name. Defaults to the current page title when omitted.

Stringsuggested
Imageimage

Existing local File name, without brackets; do not use an external image URL.

Fileoptional
Image alternative textimage_alt

Plain description of the illustration for screen readers.

Stringoptional
Image captioncaption

Optional caption explaining the illustration.

Stringoptional
Variantvariant

Phase, charge state, difficulty or other variant represented by this box.

Stringoptional
Contextcontext

Scope such as solo, world mode or season; supply only verified conditions.

Stringoptional
Notesnotes

Short qualifying note; longer mechanics belong in the article body.

Stringoptional
Alignmentalignment

right (default), left or none; none keeps the box in normal document flow.

Suggested values
right left none
Stringoptional
Object typeobject_type

Verified object classification.

Stringoptional
Locationlocation

Verified placements or spawning contexts.

Stringoptional
Examineexamine

Verified examine text.

Stringoptional
Optionsoptions

Verified object actions for the described state.

Stringoptional
Sizesize

Verified footprint in game tiles, with dimensions.

Stringoptional
Requirementsrequirements

Verified interaction levels, unlocks, tools or account conditions.

Stringoptional
Costcost

Verified materials, fees or other inputs consumed.

Stringoptional
Skills involvedskills

Verified skills used by interactions.

Stringoptional
Experienceexperience

Verified XP per action and applicable conditions; avoid inferred rates.

Stringoptional
Outputsoutputs

Verified items, rewards, travel destinations or other action results.

Stringoptional
Respawn intervalrespawn_ticks

Verified replenishment or respawn delay and conditions. Unit: ticks; do not add that unit to a numeric value.

Stringoptional
Transformstransforms

Verified alternate states and the conditions that select them.

Stringoptional
Availabilityavailability

World, mode, season, spawn or instance restrictions.

Stringoptional
Object IDobject_id

Verified numeric object ID or explicitly labelled state ID list.

Stringoptional