Combat Achievements: Difference between revisions

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Expand Combat Achievements with tiers, rewards, bonuses and Sarim tasks; correct the Echo Dagannoth Kings unlock requirement
 
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Combat Achievements reward perk points when completed. These points contribute to unlocking more perk slots for your account.
{{Infobox Feature
|name = Combat Achievements
|feature_type = Combat tasks
|access = <code>::cas</code>
|location = [[Sarim Home{{!}}Ghommal at home]]
|effects = Perk points, tier rewards and combat bonuses
|limits = Six reward tiers
|progression = Earn combat-achievement points
}}


== Opening Combat Achievements ==
'''Combat Achievements''' are combat tasks ranging from monster kill counts to boss challenges and speed runs. Completing a task awards combat achievement points and [[Perks Menu|perk points]]. The menu lists '''419 tasks''' across six difficulty tiers.
Type <code>::cas</code> in-game to view the Combat Achievements interface.


== Working toward rewards ==
== Viewing tasks ==
Check the list while progressing through Slayer and other combat activities. Complete relevant objectives alongside your existing goals, then use the additional perk slots to develop your build.


[[Sarim Achievements]] are accessed separately through the button at the top of the client. See [[First day#achievements|the first-day checklist]] and [[Perks Menu]] for related progression information.
Use <code>::cas</code> or talk to '''Ghommal''' at [[Sarim Home|home]] to open the list. Choose a difficulty tier and use the '''Uncompleted''' and '''Completed''' filters to find tasks. Each entry gives the task name and requirement; the tier panels show how many tasks you have completed.


The source guide does not list every combat task or its reward value. Check the current in-game interface for exact requirements and rewards.
<span id="How_they_fit_progression"></span>
== Points and tiers ==


== Sources ==
Combat achievement points determine your reward tier and are retained when rewards are claimed. Perk points are a separate currency spent on unlocking and upgrading player perks. You receive both when you complete a task; you do not need to claim a tier reward first.
* [https://sarimps.com/wiki/first-day/ First day guide — Achievements / Combat Achievements] (accessed 11 September 2026).
 
{| class="wikitable"
! Difficulty !! Tasks in the menu !! Combat points on completion !! Perk points !! Points required for tier reward
|-
| Easy || 28 || 1 || 2 || 28
|-
| Medium || 57 || 2 || 3 || 142
|-
| Hard || 62 || 3 || 5 || 328
|-
| Elite || 94 || 4 || 7 || 704
|-
| Master || 114 || 5 || 10 || 1,274
|-
| Grandmaster || 64 || 6 || 14 || 1,658
|}
 
Logging in recalculates your combat point total using '''2, 3, 4, 5, 6 and 7 points''' per completed task, from Easy to Grandmaster. New task completions add the amounts shown above until your next login.
 
Tasks from any difficulty contribute to your total. You do not need to complete every task in a difficulty to claim its tier reward, but you must claim the lower reward tiers first.
 
Combat tasks also count towards the [[Perks Menu#Achievement_milestones|achievement milestones]]: completing 1, 5, 10 and 25 achievements grants an additional 10, 15, 25 and 40 perk points. These milestones combine completed combat tasks with claimed normal achievement rewards.
 
== Claiming rewards ==
 
Talk to Ghommal and choose to claim your next combat achievement tier reward. Each claim grants one tier's rewards. If you qualify for several tiers, repeat the dialogue to claim them in order.
 
Rewards include instance tokens and scrolls. The following table lists selected rewards from each tier.
 
{| class="wikitable"
! Tier !! Selected rewards
|-
| Easy || 10 instance tokens; 6 perk point scrolls; 10 Slayer task pick scrolls
|-
| Medium || 15 instance tokens; 2 damage boost scrolls; 2 damage reduction scrolls
|-
| Hard || 15 instance tokens; 10 Slayer task pick scrolls; 3 damage boost scrolls
|-
| Elite || 15 instance tokens; 15 Slayer task pick scrolls; 4 damage boost scrolls; 6 double drop scrolls
|-
| Master || 20 instance tokens; 20 Slayer task pick scrolls; 8 double drop scrolls; 4 drop-rate scrolls
|-
| Grandmaster || 25 instance tokens; 25 Slayer task pick scrolls; 25 Slayer skip scrolls; 10 damage boost scrolls; 10 damage reduction scrolls; 10 double drop scrolls; 10 drop-rate scrolls
|}
 
Perk point scrolls are items, separate from the perk points awarded for completing tasks. Read each scroll to redeem it for 1–3 perk points, plus any donator-rank bonus.
 
== Passive benefits ==
 
Passive benefits apply as soon as your combat achievement points reach a tier. Claiming the item rewards is not required. The tables show the total bonus at each tier; bonuses from lower tiers are not added together.
 
=== Combat bonuses ===
 
{| class="wikitable"
! Tier !! Maximum hit against monsters !! Monster weakness buildup
|-
| Easy || — || 2%
|-
| Medium || 2% || 4%
|-
| Hard || 4% || 6%
|-
| Elite || 7.5% || 10%
|-
| Master || 12.5% || 20%
|-
| Grandmaster || 20% || 35%
|}
 
The maximum-hit bonus applies to attacks against monsters, including cannon hits. Fixed damage is unaffected.
 
Dragon warhammer, corrupted warhammer and Dogsword special attacks build up monster weakness. Weakness increases the maximum hit of Ranged attacks and powered staves, up to 50%. The combat achievement bonus increases weakness buildup rather than the weapon's Defence reduction.
 
=== Dwarf multicannon ===
 
The ordinary dwarf multicannon gains extra ammunition capacity and stronger hits. Extra capacity adds to your donator-rank capacity. The cannon-specific benefits do not apply to the ornamented cannon.
 
{| class="wikitable"
! Tier !! Extra cannonballs !! Regular cannonball max hit !! Granite cannonball max hit
|-
| Easy || 0 || 30 || 40
|-
| Medium || 3 || 30 || 40
|-
| Hard || 5 || 30 || 40
|-
| Elite || 8 || 31 || 42
|-
| Master || 10 || 33 || 44
|-
| Grandmaster || 15 || 36 || 48
|}
 
The maximum hits above are before the separate maximum-hit bonus against monsters and other damage bonuses. For example, Grandmaster's monster-damage bonus increases these to 43 with regular cannonballs and 57 with granite cannonballs, before other bonuses.
 
=== Materials and Sarim points ===
 
{| class="wikitable"
! Tier !! Workbench disintegration materials !! Sarim points from monster kills
|-
| Easy || — || —
|-
| Medium || — || —
|-
| Hard || — || —
|-
| Elite || 3% || 5%
|-
| Master || 5% || 10%
|-
| Grandmaster || 10% || 20%
|}
 
The [[Item Workbench]] bonus increases material quantities from disintegration. Quantities are rounded down, so small amounts may receive no extra material. The Sarim-point bonus applies to regular monster rewards at combat level 100 or higher.
 
=== Bonus clue scrolls ===
 
Combat achievement tiers improve the additional clue-scroll rolls from regular monster kills. These rolls are separate from a monster's own drop table. The rates below exclude Cluebound and Treasure Hunter bonuses; Echo encounters use their own drops.
 
{| class="wikitable"
! Combat tier !! Beginner clue !! Easy clue !! Medium clue !! Hard clue !! Elite clue !! Master clue
|-
| None || 1/41 || 1/41 || 1/51 || 1/61 || 1/151 || 1/251
|-
| Easy || 1/31 || 1/31 || 1/51 || 1/61 || 1/151 || 1/251
|-
| Medium || 1/31 || 1/31 || 1/36 || 1/61 || 1/151 || 1/251
|-
| Hard || 1/31 || 1/31 || 1/36 || 1/41 || 1/151 || 1/251
|-
| Elite || 1/31 || 1/31 || 1/36 || 1/41 || 1/121 || 1/251
|-
| Master || 1/31 || 1/31 || 1/36 || 1/41 || 1/121 || 1/201
|-
| Grandmaster || 1/26 || 1/26 || 1/31 || 1/36 || 1/101 || 1/151
|}
 
Beginner clues roll from monsters below combat level 25; easy clues from levels 26–49; medium clues from levels 51–79; and hard clues from level 81 or higher. Monsters of level 141 or higher can roll hard, elite and master clues separately. Monsters at exactly level 25, 50 or 80 do not receive these bonus rolls.
 
 
== Getting started ==
 
Kill-count tasks can be completed alongside bossing and Slayer training. Use the Uncompleted filter to find tasks for the activity you are doing. These Easy tasks provide starting goals:
 
{| class="wikitable"
! Task !! Requirement
|-
| Barrows Novice || Loot 10 Barrows chests.
|-
| Wintertodt Novice || Subdue Wintertodt 10 times.
|-
| Slayer Veteran || Kill 500 monsters on Slayer tasks.
|}
 
<span id="custom-tasks"></span>
== Sarim boss tasks ==
 
These tasks cover [[Argentavis]], [[Malakar]] and [[Ophidia]]. Argentavis and Ophidia tasks require kill credit. Malakar awards credit to players who dealt damage and remain nearby when he dies.
 
{| class="wikitable"
! Task !! Tier !! Requirement
|-
| Argentavis Adept || Medium || Receive kill credit for Argentavis once.
|-
| Argentavis Champion || Medium || Reach 25 Argentavis kills, then kill Argentavis again.
|-
| Argentavis Speed-Trialist || Elite || Receive kill credit for Argentavis while off task, with a personal best under 31 seconds.
|-
| Avoiding The Storm || Medium || Receive kill credit for Argentavis without anyone being hit by its tornadoes.
|-
| Malakar Master || Master || Receive kill credit for 100 Malakar kills.
|-
| Ophidia Adept || Hard || Receive kill credit for Ophidia once.
|-
| Ophidia Master || Master || Reach 100 Ophidia kills, then kill Ophidia again.
|-
| Ophidia Grandmaster || Grandmaster || Reach 250 Ophidia kills, then kill Ophidia again.
|-
| Healing Won't Save You || Master || Receive kill credit for Ophidia while at least two healing snakes remain active.
|-
| Perfect Ophidia || Master || Receive kill credit for Ophidia without anyone missing protection prayers or being hit by soldiers or lightning.
|}
 
Argentavis Champion and the Ophidia kill-count tasks are checked before the current kill is added to your count, so they complete on a kill after reaching the listed target. Argentavis Speed-Trialist uses your recorded personal best, rounded down to whole seconds.
 
Avoiding The Storm and Perfect Ophidia track mistakes across everyone in the fight. Another player's mistake can fail the task for the group.
 
<span id="perkless-tasks"></span>
== Perkless challenges ==
 
These Grandmaster tasks require no active '''player perks''' at the completion check. They do not require removing [[Item Workbench|item attachments]] or pet perks. Unequip your player perks at home before starting.
 
{| class="wikitable"
! Task !! Requirement
|-
| Perkless Inferno || Defeat TzKal-Zuk in a non-practice Inferno run with no active player perks.
|-
| Perkless Chambers || Complete solo Chambers of Xeric or an Olm-only raid with no active player perks.
|-
| Perkless Theatre || Complete solo Theatre of Blood with no active player perks.
|-
| Perkless Tombs || Complete a solo Tombs of Amascut raid at 300+ invocation and enter the rewards room with no active player perks.
|}
 
<span id="echo-unlocks"></span>
== Echo boss unlocks ==
 
Completing the following individual tasks unlocks their [[Echo bosses|Echo encounters]]. You do not need to complete an entire reward tier to enter them.
 
{| class="wikitable"
! Task !! Tier !! Unlocks
|-
| Insect Deflection || Elite || [[Echo Kalphite Queen]]
|-
| Who Is the King Now? || Hard || [[Echo King Black Dragon]]
|-
| Unrequired Antifire || Elite || [[Echo Cerberus]]
|-
| Toppling the Diarchy || Elite || [[Echo Dagannoth Kings]]
|-
| Perfect Footwork || Grandmaster || [[Echo Sol Heredit]]
|}
 
On Sarim, Toppling the Diarchy requires two Dagannoth King kills within three ticks (1.8 seconds). See the linked boss guides for the other unlock requirements and fights.
 
== See also ==
* [[Sarim Achievements]]
* [[Perks Menu]]
* [[Bosses]]
* [[First day#achievements|First-day guide]]


[[Category:Getting started]]
[[Category:Getting started]]
[[Category:Game systems]]
[[Category:Custom content]]

Latest revision as of 23:39, 1 October 2026

FeatureCombat Achievements
Details
Feature typeCombat tasks
Access::cas
LocationGhommal at home
Rules and progression
EffectsPerk points, tier rewards and combat bonuses
LimitsSix reward tiers
ProgressionEarn combat-achievement points

Combat Achievements are combat tasks ranging from monster kill counts to boss challenges and speed runs. Completing a task awards combat achievement points and perk points. The menu lists 419 tasks across six difficulty tiers.

Viewing tasks

Use ::cas or talk to Ghommal at home to open the list. Choose a difficulty tier and use the Uncompleted and Completed filters to find tasks. Each entry gives the task name and requirement; the tier panels show how many tasks you have completed.

Points and tiers

Combat achievement points determine your reward tier and are retained when rewards are claimed. Perk points are a separate currency spent on unlocking and upgrading player perks. You receive both when you complete a task; you do not need to claim a tier reward first.

Difficulty Tasks in the menu Combat points on completion Perk points Points required for tier reward
Easy 28 1 2 28
Medium 57 2 3 142
Hard 62 3 5 328
Elite 94 4 7 704
Master 114 5 10 1,274
Grandmaster 64 6 14 1,658

Logging in recalculates your combat point total using 2, 3, 4, 5, 6 and 7 points per completed task, from Easy to Grandmaster. New task completions add the amounts shown above until your next login.

Tasks from any difficulty contribute to your total. You do not need to complete every task in a difficulty to claim its tier reward, but you must claim the lower reward tiers first.

Combat tasks also count towards the achievement milestones: completing 1, 5, 10 and 25 achievements grants an additional 10, 15, 25 and 40 perk points. These milestones combine completed combat tasks with claimed normal achievement rewards.

Claiming rewards

Talk to Ghommal and choose to claim your next combat achievement tier reward. Each claim grants one tier's rewards. If you qualify for several tiers, repeat the dialogue to claim them in order.

Rewards include instance tokens and scrolls. The following table lists selected rewards from each tier.

Tier Selected rewards
Easy 10 instance tokens; 6 perk point scrolls; 10 Slayer task pick scrolls
Medium 15 instance tokens; 2 damage boost scrolls; 2 damage reduction scrolls
Hard 15 instance tokens; 10 Slayer task pick scrolls; 3 damage boost scrolls
Elite 15 instance tokens; 15 Slayer task pick scrolls; 4 damage boost scrolls; 6 double drop scrolls
Master 20 instance tokens; 20 Slayer task pick scrolls; 8 double drop scrolls; 4 drop-rate scrolls
Grandmaster 25 instance tokens; 25 Slayer task pick scrolls; 25 Slayer skip scrolls; 10 damage boost scrolls; 10 damage reduction scrolls; 10 double drop scrolls; 10 drop-rate scrolls

Perk point scrolls are items, separate from the perk points awarded for completing tasks. Read each scroll to redeem it for 1–3 perk points, plus any donator-rank bonus.

Passive benefits

Passive benefits apply as soon as your combat achievement points reach a tier. Claiming the item rewards is not required. The tables show the total bonus at each tier; bonuses from lower tiers are not added together.

Combat bonuses

Tier Maximum hit against monsters Monster weakness buildup
Easy — 2%
Medium 2% 4%
Hard 4% 6%
Elite 7.5% 10%
Master 12.5% 20%
Grandmaster 20% 35%

The maximum-hit bonus applies to attacks against monsters, including cannon hits. Fixed damage is unaffected.

Dragon warhammer, corrupted warhammer and Dogsword special attacks build up monster weakness. Weakness increases the maximum hit of Ranged attacks and powered staves, up to 50%. The combat achievement bonus increases weakness buildup rather than the weapon's Defence reduction.

Dwarf multicannon

The ordinary dwarf multicannon gains extra ammunition capacity and stronger hits. Extra capacity adds to your donator-rank capacity. The cannon-specific benefits do not apply to the ornamented cannon.

Tier Extra cannonballs Regular cannonball max hit Granite cannonball max hit
Easy 0 30 40
Medium 3 30 40
Hard 5 30 40
Elite 8 31 42
Master 10 33 44
Grandmaster 15 36 48

The maximum hits above are before the separate maximum-hit bonus against monsters and other damage bonuses. For example, Grandmaster's monster-damage bonus increases these to 43 with regular cannonballs and 57 with granite cannonballs, before other bonuses.

Materials and Sarim points

Tier Workbench disintegration materials Sarim points from monster kills
Easy — —
Medium — —
Hard — —
Elite 3% 5%
Master 5% 10%
Grandmaster 10% 20%

The Item Workbench bonus increases material quantities from disintegration. Quantities are rounded down, so small amounts may receive no extra material. The Sarim-point bonus applies to regular monster rewards at combat level 100 or higher.

Bonus clue scrolls

Combat achievement tiers improve the additional clue-scroll rolls from regular monster kills. These rolls are separate from a monster's own drop table. The rates below exclude Cluebound and Treasure Hunter bonuses; Echo encounters use their own drops.

Combat tier Beginner clue Easy clue Medium clue Hard clue Elite clue Master clue
None 1/41 1/41 1/51 1/61 1/151 1/251
Easy 1/31 1/31 1/51 1/61 1/151 1/251
Medium 1/31 1/31 1/36 1/61 1/151 1/251
Hard 1/31 1/31 1/36 1/41 1/151 1/251
Elite 1/31 1/31 1/36 1/41 1/121 1/251
Master 1/31 1/31 1/36 1/41 1/121 1/201
Grandmaster 1/26 1/26 1/31 1/36 1/101 1/151

Beginner clues roll from monsters below combat level 25; easy clues from levels 26–49; medium clues from levels 51–79; and hard clues from level 81 or higher. Monsters of level 141 or higher can roll hard, elite and master clues separately. Monsters at exactly level 25, 50 or 80 do not receive these bonus rolls.


Getting started

Kill-count tasks can be completed alongside bossing and Slayer training. Use the Uncompleted filter to find tasks for the activity you are doing. These Easy tasks provide starting goals:

Task Requirement
Barrows Novice Loot 10 Barrows chests.
Wintertodt Novice Subdue Wintertodt 10 times.
Slayer Veteran Kill 500 monsters on Slayer tasks.

Sarim boss tasks

These tasks cover Argentavis, Malakar and Ophidia. Argentavis and Ophidia tasks require kill credit. Malakar awards credit to players who dealt damage and remain nearby when he dies.

Task Tier Requirement
Argentavis Adept Medium Receive kill credit for Argentavis once.
Argentavis Champion Medium Reach 25 Argentavis kills, then kill Argentavis again.
Argentavis Speed-Trialist Elite Receive kill credit for Argentavis while off task, with a personal best under 31 seconds.
Avoiding The Storm Medium Receive kill credit for Argentavis without anyone being hit by its tornadoes.
Malakar Master Master Receive kill credit for 100 Malakar kills.
Ophidia Adept Hard Receive kill credit for Ophidia once.
Ophidia Master Master Reach 100 Ophidia kills, then kill Ophidia again.
Ophidia Grandmaster Grandmaster Reach 250 Ophidia kills, then kill Ophidia again.
Healing Won't Save You Master Receive kill credit for Ophidia while at least two healing snakes remain active.
Perfect Ophidia Master Receive kill credit for Ophidia without anyone missing protection prayers or being hit by soldiers or lightning.

Argentavis Champion and the Ophidia kill-count tasks are checked before the current kill is added to your count, so they complete on a kill after reaching the listed target. Argentavis Speed-Trialist uses your recorded personal best, rounded down to whole seconds.

Avoiding The Storm and Perfect Ophidia track mistakes across everyone in the fight. Another player's mistake can fail the task for the group.

Perkless challenges

These Grandmaster tasks require no active player perks at the completion check. They do not require removing item attachments or pet perks. Unequip your player perks at home before starting.

Task Requirement
Perkless Inferno Defeat TzKal-Zuk in a non-practice Inferno run with no active player perks.
Perkless Chambers Complete solo Chambers of Xeric or an Olm-only raid with no active player perks.
Perkless Theatre Complete solo Theatre of Blood with no active player perks.
Perkless Tombs Complete a solo Tombs of Amascut raid at 300+ invocation and enter the rewards room with no active player perks.

Echo boss unlocks

Completing the following individual tasks unlocks their Echo encounters. You do not need to complete an entire reward tier to enter them.

Task Tier Unlocks
Insect Deflection Elite Echo Kalphite Queen
Who Is the King Now? Hard Echo King Black Dragon
Unrequired Antifire Elite Echo Cerberus
Toppling the Diarchy Elite Echo Dagannoth Kings
Perfect Footwork Grandmaster Echo Sol Heredit

On Sarim, Toppling the Diarchy requires two Dagannoth King kills within three ticks (1.8 seconds). See the linked boss guides for the other unlock requirements and fights.

See also