Help:Infoboxes

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Revision as of 04:52, 2 October 2026 by Maintenance script (talk | contribs) (Organize infobox templates and documentation for editors)
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This library provides consistent summary boxes for Sarim articles. Fields appear only when supplied; missing data is never replaced by assumed game defaults. See each template for its complete parameter list. See Help:Editing for general editing guidance.

Page type Template Purpose
NPC Template:Infobox NPC Identity, combat and access summary for a Sarim NPC or a specific NPC variant.
Item Template:Infobox Item Item identity, properties, equipment and acquisition summary; use Infobox Bonuses for equipment values.
Bonuses Template:Infobox Bonuses Equipment bonuses using the exact sixteen-field Sarim item_info bonusOrder; all values remain optional.
Skill Template:Infobox Skill Skill overview and implemented training/progression conditions.
Activity Template:Infobox Activity Minigame, encounter or repeatable activity access and reward overview.
Shop Template:Infobox Shop Shop access, currency and purchase/sale rules; stock belongs in a separate verified table.
Feature Template:Infobox Feature Custom system or game feature access, behavior and progression summary.
Location Template:Infobox Location Area, dungeon or destination access and local facilities summary.
Task Template:Infobox Task Achievement, daily task or other progression objective with explicit family and completion rules.
Object Template:Infobox Object Interactable game object identity and implemented action summary.

Authoring rules

  • Populate only values supported by the reviewed game source or verified live evidence.
  • Leave unavailable fields empty. Use explicit 0 and No only when those values are verified.
  • Keep different phases, charge states, difficulties and world modes in separately labeled boxes.
  • Use the item infobox for identity and properties, and the bonuses infobox for equipment stat modifiers.
  • Keep full drop tables, recipes, stock lists and detailed mechanics in article sections.
  • Give images useful alternative text. A caption appears only when an image is supplied.
  • For several boxes on one page, alignment=none avoids floats. Boxes become full-width on narrow screens.

Example syntax

This is syntax only; it contains no game data.

{{Infobox NPC
|name = 
|variant = 
|location = 
|hitpoints = 
|attack_ticks = 
}}

Programmatic generation

The management repository's infoboxes/catalog.json defines types, groups, labels and field keys. scripts/build-infoboxes call TYPE INPUT.json creates a template invocation from reviewed fields and rejects unknown keys. Generation does not verify claims or publish an article. Research and review must happen before an infobox is populated.