Burning claws

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ItemBurning claws
Properties
Item typeBurning claws (pair)
Equipment and use
Equipment slotWeapon
Two-handedYes
Requirements60 Attack
Attack interval (ticks)4
Special attack30% base special energy; three hits and possible burns
Acquisition
SourcesCombine two burning claws

Burning claws are a two-handed melee weapon made by combining two singular burning claws dropped by Tormented Demons. The pair requires 60 Attack to equip. Combining the components has no skill-level requirement.

Effects

Melee attacks against demon NPCs gain 80% accuracy and damage before other combat modifiers. They bypass the Tormented Demon's ordinary demonbane shield reduction, but do not damage Doom of Mokhaiotl's demonic shield.

The special costs 30% energy before modifiers and makes three hits. A successful early hit sets the following hit to half its damage, rounded down; if it misses, the later hits get another damage roll. If the first two miss, the final roll can reach 150% of the ordinary maximum.

Damaging special hits can apply a burn, at a 15% chance when the first hit deals damage. If the first hit deals no damage, the remaining branch uses 30%; if both first hits deal no damage, the last uses 45%. Each successful burn deals ten one-damage pulses, four ticks apart. A target can have up to five active burning-claw burns. Later pulses stop if the target dies or is removed, you die or log out, or it moves too far away.


Combat bonuses

BonusesBurning claws
Base equipment bonuses before Tempering and other effects
Attack bonuses
Stab attack43
Slash attack54
Crush attack0
Magic attack0
Ranged attack0
Defence bonuses
Stab defence3
Slash defence6
Crush defence1
Magic defence0
Ranged defence0
Other bonuses
Melee strength32
Ranged strength0
Magic damage0%
Prayer0
Undead0
Slayer0