Hespori

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NPCHespori
Details
NPC typeFarming boss
LocationPrivate cave beneath the Farming Guild
Combat
Hitpoints300
Attack100
Defence100
Magic100
Ranged100
Attack stylesMagic and Ranged; vine entangle
Maximum hit14 Magic; 12 Ranged; 40 failed entangle
Attack interval (ticks)5
Access and rewards
Requirements65 base Farming and your own fully grown Hespori plant
LootAnima seeds, bottomless compost bucket, white lily seeds and herb seeds
PetTangleroot

Hespori is a solo Farming boss grown from a Hespori seed in the Farming Guild cave. Kill its flowers to expose the boss, then escape its binding vines. A victory consumes the plant and gives Farming XP and seed rewards.

Getting there and growing Hespori

  1. Use Sarim Hub → Skills → Farming Guild and enter the Hespori cave.
  2. Bring a Hespori seed, seed dibber and rake. Clear the patch and plant the seed with 65 Farming. Hard farming-contract seed packs can supply Hespori seeds.
  3. The plant has four 15-minute growth stages before growth bonuses. It does not become diseased.
  4. Bring your combat equipment, food and prayer restoration. Click your mature plant to enter your own arena. Starting the fight requires 65 base Farming; temporary boosts do not meet this check.

You cannot start the fight from another instance. Your mature plant remains available if you retreat, log out or lose the fight. It is consumed only when you win.

Fight

Flowers

Kill all four flowers before attacking Hespori. Each flower has 10 hitpoints and dies to one of your hits.

Another four flowers appear when Hespori reaches 200 hitpoints and again at 100 hitpoints. Kill the new flowers before continuing to attack the boss. Switch targets as soon as they appear.

Ordinary attacks

Hespori attacks every 5 ticks with Magic or Ranged. Its ordinary maximum hits are 14 Magic and 12 Ranged. Keep your hitpoints high while dealing with the flowers and vines.

Binding vines

Every tenth attack, Hespori can entangle you. Click to move on five separate ticks to break free before the 10-tick deadline. Clicking repeatedly within a single tick counts only once. Failing deals 40 damage and releases you.

Leaving and defeat

Use the cave exit to retreat. Losing the fight preserves your items and mature plant, so you can prepare and try again. Logging out also ends the current arena. The encounter retreats after 2,000 ticks if unfinished.

Winning returns you outside the private arena and clears the patch for another seed. Rewards go to your inventory, or onto the ground beside you if there is no room. Check the ground before leaving.

Rewards

Each victory gives 12,600 base Farming XP, affected by your ordinary XP modifiers. You receive one anima-seed reward and one additional reward from the two tables below.

Anima seed reward

One of these rewards is given every victory.

Item Quantity Rarity
Attas seed 1–2 1/3
Iasor seed 1–2 1/3
Kronos seed 1–2 1/3

Additional reward

Exactly one reward from this table is given per victory. Rarity is per victory; displayed denominators are rounded.

Item Quantity Rarity
Bottomless compost bucket 1 1/35
White lily seed 2–8 1/8
Irit seed 2–5 1/9
Avantoe seed 2–5 1/9
Kwuarm seed 2–5 1/9
Snapdragon seed 2–5 1/9
Cadantine seed 2–5 1/9
Lantadyme seed 2–5 1/9
Dwarf weed seed 2–5 1/9
Torstol seed 2–5 1/9

Pet

Tangleroot has a separate roll after a victory. Its chance improves with your base Farming level, from 1/4,875 at level 65 to 1/4,025 at level 99. The pet can accompany the other rewards.