Guides
Guides for playing Sarim RSPS, a free OSRS private server: setting up the client, choosing an account and pace, and your first goals. For bosses, perks and equipment, see the Wiki index.
Start playing
- Sarim Home: the server at a glance and the tools around home.
- RuneLite: the Sarim client, launcher setup and troubleshooting.
- Account modes: Regular, Ironman, Hardcore Ironman, Ultimate Ironman, Group Ironman, Hardcore Group Ironman and Lucklocked.
- XP rates: Normal 25×, Hard 10× and Extreme 3×, and what changing difficulty does.
- First day: your first perk, Slayer, achievements, clues and early goals.
Training and rewards
- Skilling: tools, starting spots and gathering level goals.
- Equipment progression: first weapons, later upgrades and supplies.
- Items: item requirements, combat bonuses, charging and uses.
- Perk builds: starter choices, combat cores and saved loadouts.
- Item perks: equipment attachments, level values, practical benefits and limits.
- Money making: first coins, daily rewards and repeatable combat trips.
- Collection log: unique items, perk milestones and completion reward claims.
- Slayer: getting assignments, choosing a master, skipping tasks and earning points.
- Daily Tasks: five daily assignments, rewards and claim instructions.
- Sarim Hub: travel, drop tables and task controls.
- Sarim Shops: buying supplies, shop currencies and useful first purchases.
- Sarim Achievements: task requirements, rewards and a starter route.
- Combat Achievements: combat tasks, reward tiers and Echo unlocks.
- Bosses: fight guides and drops.
Skill training and self-supply
- Prayer: bones, altars, overheads and prayer scrolls.
- Herblore: useful recipes, herb supply and potion doses.
- Farming: patch runs, fast growth, disease and potion ingredients.
- Construction: buying a house, making planks and useful furniture.
Activities and capes
- Gauntlet: normal and Corrupted preparation, Hunllef and rewards.
- Fight Caves: a reward run for the fire cape and separate practice modes.
- Inferno: waves, Zuk, the infernal cape and practice limits.
- Pest Control: points, activity requirements and Void equipment.
- Wintertodt: supplies, Warmth, stored points and the reward exchange.
- Shooting Stars: finding stars, mining layers and spending Stardust.
Account operations and reward chances
- Lucklocked: permanent mode rules, bonus containers and the Lucklocked Hub.
- Fortune Hunts: weekly Fortune goals and reward claims.
- Group Ironman: forming a group, shared storage, lives and membership changes.
- Gear Loadouts: saving equipment, bank-based loading and sorting bank tabs.
- Drop rate and boosts: which bonuses affect ordinary loot, raids and pets.
- Clue scrolls: instant reward claims, master follow-ups and caskets.
- Reward boxes and caskets: compare opening, reward and overflow rules.
- Pets: summoning, boosts and free lost-pet recovery.
Raids
- Raids: preparation and an overview of the four raids.
- Chambers of Xeric: regular Chambers, Olm-only and Challenge Mode.
- Theatre of Blood: party setup and all six encounters.
- Tombs of Amascut: invocations, path bosses and the Wardens.
- The Forsaken Trials: a solo custom raid through six Echo boss encounters.
Death and dangerous areas
- Death: protected items, dangerous deaths and what to do after dying.
- Wilderness: preparation, player combat, Risk Protection and escape limits.
Choosing a server
- OSRS private servers: what an RSPS is and how it differs from official OSRS.
- Choosing a private server: eight things to check before you commit.
- No-reset policy: what "No server resets. Ever." covers.
- Ironman: planning a self-sufficient account on Sarim.
Sarim custom content
- Custom content: equipment enhancements, player perks and custom bosses.
- Custom items: custom equipment, starter gear and utility item guides.
- Item Creation Bench: all equipment recipes, success chances and individual item guides.
- Tempering: upgrade equipment using identical copies.
- Argentavis, Malakar and Ophidia: custom boss fights and rewards.